16bit processing
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@@ -60,6 +60,9 @@
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#define GL_DYNAMIC_DRAW 0x88E8
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#define GL_UNIFORM_BUFFER 0x8A11
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#define GL_RGBA8 0x8058
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#define GL_RGBA16F 0x881A
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#define GL_TEXTURE0 0x84C0
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#define GL_ACTIVE_TEXTURE 0x84E0
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#define GL_ARRAY_BUFFER 0x8892
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#define GL_PIXEL_PACK_BUFFER 0x88EB
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#define GL_PIXEL_UNPACK_BUFFER 0x88EC
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