Shader ownership change
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This commit is contained in:
Aiden
2026-05-12 02:15:03 +10:00
parent 4ea829af85
commit c0d7e84495
12 changed files with 370 additions and 36 deletions

View File

@@ -1,5 +1,7 @@
#pragma once
#include "RuntimeShaderArtifact.h"
#include <atomic>
#include <mutex>
#include <string>
@@ -9,8 +11,7 @@ struct RuntimeSlangShaderBuild
{
bool available = false;
bool succeeded = false;
std::string shaderId;
std::string fragmentShaderSource;
RuntimeShaderArtifact artifact;
std::string message;
};