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2026-05-07 06:11:53 +00:00
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@@ -258,3 +258,6 @@ If neither variable is set, the workflow falls back to the repo-local defaults u
- More comprehensive greenscreen shader
- 16bit float render target, linear compositing?
- add 10bit output path decklink
- compute shaders or a small 1x1 or nx1 RGBA16f render target for abritary data store
- allow shaders to read other shaders data store based on name? or putput over OSC
- Mipmappong needed?