Phase 4
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@@ -6,6 +6,7 @@
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#include <cstdint>
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#include <deque>
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#include <mutex>
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#include <vector>
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enum class RenderCommandResetScope
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{
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@@ -31,6 +32,7 @@ struct RenderInputUploadRequest
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{
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VideoIOFrame inputFrame;
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VideoIOState videoState;
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std::vector<unsigned char> ownedBytes;
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};
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struct RenderOutputFrameRequest
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