Phase 4
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@@ -15,7 +15,6 @@
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#include "RenderFrameState.h"
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#include <functional>
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#include <atomic>
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#include <filesystem>
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#include <memory>
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#include <string>
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@@ -73,7 +72,6 @@ private:
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HWND hGLWnd;
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HDC hGLDC;
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HGLRC hGLRC;
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CRITICAL_SECTION pMutex;
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std::unique_ptr<RuntimeStore> mRuntimeStore;
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std::unique_ptr<RuntimeCoordinator> mRuntimeCoordinator;
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@@ -84,13 +82,11 @@ private:
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std::unique_ptr<RuntimeServices> mRuntimeServices;
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std::unique_ptr<RuntimeUpdateController> mRuntimeUpdateController;
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std::unique_ptr<VideoBackend> mVideoBackend;
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std::atomic<bool> mScreenshotRequested;
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bool InitOpenGLState();
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void renderEffect();
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RenderFrameInput BuildRenderFrameInput() const;
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void RenderFrame(const RenderFrameInput& frameInput);
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void ProcessScreenshotRequest();
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std::filesystem::path BuildScreenshotPath() const;
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};
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