Simplify ownership/lifetime
This commit is contained in:
@@ -139,7 +139,7 @@ bool OpenGLComposite::InitDeckLink()
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initFailureReason = "OpenGL extension checks failed.";
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goto error;
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}
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if (mDeckLink->inputFrameWidth != mDeckLink->outputFrameWidth || mDeckLink->inputFrameHeight != mDeckLink->outputFrameHeight)
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if (mDeckLink->InputOutputDimensionsDiffer())
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{
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mRenderer->SetFastTransferAvailable(false);
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OutputDebugStringA("Input/output dimensions differ; using regular OpenGL transfer fallback instead of fast transfer.\n");
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@@ -151,20 +151,20 @@ bool OpenGLComposite::InitDeckLink()
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goto error;
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}
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PublishDeckLinkOutputStatus(mDeckLink->outputModelName.empty()
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PublishDeckLinkOutputStatus(mDeckLink->OutputModelName().empty()
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? "DeckLink output device selected."
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: ("Selected output device: " + mDeckLink->outputModelName));
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: ("Selected output device: " + mDeckLink->OutputModelName()));
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// Resize window to match output video frame, but scale large formats down by half for viewing.
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if (mDeckLink->outputFrameWidth < 1920)
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resizeWindow(mDeckLink->outputFrameWidth, mDeckLink->outputFrameHeight);
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if (mDeckLink->OutputFrameWidth() < 1920)
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resizeWindow(mDeckLink->OutputFrameWidth(), mDeckLink->OutputFrameHeight());
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else
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resizeWindow(mDeckLink->outputFrameWidth / 2, mDeckLink->outputFrameHeight / 2);
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resizeWindow(mDeckLink->OutputFrameWidth() / 2, mDeckLink->OutputFrameHeight() / 2);
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if (mRenderer->FastTransferAvailable())
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{
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// Initialize fast video frame transfers
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if (! VideoFrameTransfer::initialize(mDeckLink->inputFrameWidth, mDeckLink->inputFrameHeight, mRenderer->CaptureTexture(), mRenderer->OutputTexture()))
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if (! VideoFrameTransfer::initialize(mDeckLink->InputFrameWidth(), mDeckLink->InputFrameHeight(), mRenderer->CaptureTexture(), mRenderer->OutputTexture()))
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{
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MessageBox(NULL, _T("Cannot initialize video transfers."), _T("VideoFrameTransfer error."), MB_OK);
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goto error;
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@@ -175,9 +175,9 @@ bool OpenGLComposite::InitDeckLink()
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{
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goto error;
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}
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if (!mDeckLink->input && mRuntimeHost)
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if (!mDeckLink->HasInputDevice() && mRuntimeHost)
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{
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mRuntimeHost->SetSignalStatus(false, mDeckLink->inputFrameWidth, mDeckLink->inputFrameHeight, mDeckLink->inputDisplayModeName);
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mRuntimeHost->SetSignalStatus(false, mDeckLink->InputFrameWidth(), mDeckLink->InputFrameHeight(), mDeckLink->InputDisplayModeName());
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}
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if (!mDeckLink->ConfigureOutput(this, hGLDC, hGLRC, outputDisplayMode, mRuntimeHost && mRuntimeHost->ExternalKeyingEnabled(), initFailureReason))
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@@ -185,7 +185,7 @@ bool OpenGLComposite::InitDeckLink()
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goto error;
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}
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PublishDeckLinkOutputStatus(mDeckLink->statusMessage);
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PublishDeckLinkOutputStatus(mDeckLink->StatusMessage());
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return true;
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@@ -204,7 +204,7 @@ void OpenGLComposite::paintGL()
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return;
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}
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mRenderer->PresentToWindow(hGLDC, mDeckLink->outputFrameWidth, mDeckLink->outputFrameHeight);
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mRenderer->PresentToWindow(hGLDC, mDeckLink->OutputFrameWidth(), mDeckLink->OutputFrameHeight());
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ValidateRect(hGLWnd, NULL);
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LeaveCriticalSection(&pMutex);
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}
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@@ -231,16 +231,16 @@ void OpenGLComposite::PublishDeckLinkOutputStatus(const std::string& statusMessa
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return;
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if (!statusMessage.empty())
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mDeckLink->statusMessage = statusMessage;
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mDeckLink->SetStatusMessage(statusMessage);
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mRuntimeHost->SetDeckLinkOutputStatus(
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mDeckLink->outputModelName,
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mDeckLink->supportsInternalKeying,
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mDeckLink->supportsExternalKeying,
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mDeckLink->keyerInterfaceAvailable,
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mDeckLink->OutputModelName(),
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mDeckLink->SupportsInternalKeying(),
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mDeckLink->SupportsExternalKeying(),
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mDeckLink->KeyerInterfaceAvailable(),
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mRuntimeHost->ExternalKeyingEnabled(),
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mDeckLink->externalKeyingActive,
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mDeckLink->statusMessage);
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mDeckLink->ExternalKeyingActive(),
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mDeckLink->StatusMessage());
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}
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bool OpenGLComposite::InitOpenGLState()
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@@ -269,7 +269,7 @@ bool OpenGLComposite::InitOpenGLState()
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return false;
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}
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if (!mShaderPrograms->CompileLayerPrograms(mDeckLink->inputFrameWidth, mDeckLink->inputFrameHeight, sizeof(compilerErrorMessage), compilerErrorMessage))
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if (!mShaderPrograms->CompileLayerPrograms(mDeckLink->InputFrameWidth(), mDeckLink->InputFrameHeight(), sizeof(compilerErrorMessage), compilerErrorMessage))
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{
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MessageBoxA(NULL, compilerErrorMessage, "OpenGL shader failed to load or compile", MB_OK);
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return false;
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@@ -277,7 +277,7 @@ bool OpenGLComposite::InitOpenGLState()
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mShaderPrograms->ResetTemporalHistoryState();
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std::string rendererError;
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if (!mRenderer->InitializeResources(mDeckLink->inputFrameWidth, mDeckLink->inputFrameHeight, mDeckLink->outputFrameWidth, mDeckLink->outputFrameHeight, rendererError))
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if (!mRenderer->InitializeResources(mDeckLink->InputFrameWidth(), mDeckLink->InputFrameHeight(), mDeckLink->OutputFrameWidth(), mDeckLink->OutputFrameHeight(), rendererError))
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{
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MessageBoxA(NULL, rendererError.c_str(), "OpenGL initialization error.", MB_OK);
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return false;
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@@ -300,7 +300,7 @@ void OpenGLComposite::PlayoutFrameCompleted(IDeckLinkVideoFrame* completedFrame,
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bool OpenGLComposite::Start()
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{
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return mDeckLink->Start(mDeckLink->outputFrameHeight);
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return mDeckLink->Start();
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}
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bool OpenGLComposite::Stop()
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@@ -311,7 +311,7 @@ bool OpenGLComposite::Stop()
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if (mControlServer)
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mControlServer->Stop();
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const bool wasExternalKeyingActive = mDeckLink->externalKeyingActive;
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const bool wasExternalKeyingActive = mDeckLink->ExternalKeyingActive();
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mDeckLink->Stop();
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if (wasExternalKeyingActive)
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PublishDeckLinkOutputStatus("External keying has been disabled.");
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@@ -326,7 +326,7 @@ bool OpenGLComposite::ReloadShader()
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EnterCriticalSection(&pMutex);
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wglMakeCurrent(hGLDC, hGLRC);
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bool success = mShaderPrograms->CompileLayerPrograms(mDeckLink->inputFrameWidth, mDeckLink->inputFrameHeight, sizeof(compilerErrorMessage), compilerErrorMessage);
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bool success = mShaderPrograms->CompileLayerPrograms(mDeckLink->InputFrameWidth(), mDeckLink->InputFrameHeight(), sizeof(compilerErrorMessage), compilerErrorMessage);
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if (mRuntimeHost)
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mRuntimeHost->ClearReloadRequest();
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@@ -353,14 +353,14 @@ void OpenGLComposite::renderEffect()
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{
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PollRuntimeChanges();
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const bool hasInputSource = !mDeckLink->hasNoInputSource;
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const std::vector<RuntimeRenderState> layerStates = mRuntimeHost ? mRuntimeHost->GetLayerRenderStates(mDeckLink->inputFrameWidth, mDeckLink->inputFrameHeight) : std::vector<RuntimeRenderState>();
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const bool hasInputSource = mDeckLink->HasInputSource();
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const std::vector<RuntimeRenderState> layerStates = mRuntimeHost ? mRuntimeHost->GetLayerRenderStates(mDeckLink->InputFrameWidth(), mDeckLink->InputFrameHeight()) : std::vector<RuntimeRenderState>();
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const unsigned historyCap = mRuntimeHost ? mRuntimeHost->GetMaxTemporalHistoryFrames() : 0;
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mRenderPass->Render(
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hasInputSource,
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layerStates,
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mDeckLink->inputFrameWidth,
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mDeckLink->inputFrameHeight,
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mDeckLink->InputFrameWidth(),
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mDeckLink->InputFrameHeight(),
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historyCap,
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[this](const RuntimeRenderState& state, LayerProgram::TextBinding& textBinding, std::string& error) {
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return mShaderPrograms->UpdateTextBindingTexture(state, textBinding, error);
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@@ -392,7 +392,7 @@ bool OpenGLComposite::PollRuntimeChanges()
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return true;
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char compilerErrorMessage[1024] = {};
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if (!mShaderPrograms->CompileLayerPrograms(mDeckLink->inputFrameWidth, mDeckLink->inputFrameHeight, sizeof(compilerErrorMessage), compilerErrorMessage))
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if (!mShaderPrograms->CompileLayerPrograms(mDeckLink->InputFrameWidth(), mDeckLink->InputFrameHeight(), sizeof(compilerErrorMessage), compilerErrorMessage))
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{
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mRuntimeHost->SetCompileStatus(false, compilerErrorMessage);
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mRuntimeHost->ClearReloadRequest();
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