further phase 1
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@@ -2,6 +2,7 @@
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#include "RuntimeJson.h"
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#include <atomic>
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#include <cstddef>
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#include <string>
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@@ -58,6 +59,8 @@ public:
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RuntimeCoordinatorResult HandlePreparedShaderBuildFailure(const std::string& error);
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RuntimeCoordinatorResult HandlePreparedShaderBuildSuccess();
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RuntimeCoordinatorResult HandleRuntimeReloadRequest();
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void ApplyCommittedStateMode(RuntimeCoordinatorCommittedStateMode mode);
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bool UseCommittedLayerStates() const;
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bool PreserveFeedbackOnNextShaderBuild() const;
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private:
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@@ -67,4 +70,5 @@ private:
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RuntimeStore& mRuntimeStore;
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bool mPreserveFeedbackOnNextShaderBuild = false;
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std::atomic<bool> mUseCommittedLayerStates{ false };
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};
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