event dispatcher
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#pragma once
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#include "RuntimeEventPayloads.h"
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#include <chrono>
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#include <cstdint>
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#include <string>
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#include <type_traits>
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#include <utility>
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#include <variant>
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using RuntimeEventPayload = std::variant<
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std::monostate,
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OscValueReceivedEvent,
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OscValueCoalescedEvent,
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OscCommitRequestedEvent,
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HttpControlMutationRequestedEvent,
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WebSocketClientConnectedEvent,
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RuntimeStateBroadcastRequestedEvent,
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FileChangeDetectedEvent,
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ManualReloadRequestedEvent,
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RuntimeMutationEvent,
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RuntimeStateChangedEvent,
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RuntimePersistenceRequestedEvent,
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RuntimeReloadRequestedEvent,
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ShaderPackagesChangedEvent,
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RenderSnapshotPublishRequestedEvent,
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RuntimeStatePresentationChangedEvent,
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ShaderBuildEvent,
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CompileStatusChangedEvent,
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RenderSnapshotPublishedEvent,
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RenderResetEvent,
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OscOverlayEvent,
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FrameRenderedEvent,
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PreviewFrameAvailableEvent,
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InputSignalChangedEvent,
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InputFrameArrivedEvent,
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OutputFrameScheduledEvent,
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OutputFrameCompletedEvent,
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BackendStateChangedEvent,
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SubsystemWarningEvent,
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SubsystemRecoveredEvent,
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TimingSampleRecordedEvent,
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QueueDepthChangedEvent>;
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inline RuntimeEventType RuntimeEventPayloadType(const RuntimeEventPayload& payload)
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{
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return std::visit([](const auto& value) -> RuntimeEventType {
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using PayloadType = std::decay_t<decltype(value)>;
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if constexpr (std::is_same_v<PayloadType, std::monostate>)
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return RuntimeEventType::Unknown;
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else
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return RuntimeEventPayloadType(value);
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}, payload);
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}
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struct RuntimeEvent
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{
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RuntimeEventType type = RuntimeEventType::Unknown;
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uint64_t sequence = 0;
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std::chrono::steady_clock::time_point createdAt = std::chrono::steady_clock::now();
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std::string source;
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RuntimeEventPayload payload;
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bool HasPayload() const
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{
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return !std::holds_alternative<std::monostate>(payload);
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}
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bool PayloadMatchesType() const
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{
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return RuntimeEventPayloadType(payload) == type;
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}
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};
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template <typename Payload>
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RuntimeEvent MakeRuntimeEvent(Payload payload, std::string source = {}, uint64_t sequence = 0,
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std::chrono::steady_clock::time_point createdAt = std::chrono::steady_clock::now())
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{
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RuntimeEvent event;
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event.type = RuntimeEventPayloadType(payload);
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event.sequence = sequence;
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event.createdAt = createdAt;
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event.source = std::move(source);
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event.payload = std::move(payload);
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return event;
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}
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