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This commit is contained in:
Aiden
2026-05-11 01:29:44 +10:00
parent c4883d3413
commit b2369c418b
18 changed files with 1143 additions and 484 deletions

View File

@@ -1,7 +1,7 @@
#pragma once
#include "RuntimeHost.h"
#include "RuntimeJson.h"
#include "ShaderTypes.h"
#include <atomic>
#include <cstddef>
@@ -80,10 +80,9 @@ private:
bool persistState, ResolvedParameterMutation& mutation, std::string& error) const;
bool BuildParameterMutationByControlKey(const std::string& layerKey, const std::string& parameterKey, const JsonValue& newValue,
bool persistState, ResolvedParameterMutation& mutation, std::string& error) const;
bool BuildParameterMutationLocked(RuntimeHost::LayerPersistentState& layer, const ShaderParameterDefinition& definition, const JsonValue& newValue,
bool BuildParameterMutationFromSnapshot(const std::string& layerId, const ShaderParameterDefinition& definition,
const ShaderParameterValue& currentValue, bool hasCurrentValue, const JsonValue& newValue,
bool persistState, ResolvedParameterMutation& mutation, std::string& error) const;
bool HasLayerLocked(const std::string& layerId) const;
bool HasShaderLocked(const std::string& shaderId) const;
bool ValidateLayerExists(const std::string& layerId, std::string& error) const;
bool ValidateShaderExists(const std::string& shaderId, std::string& error) const;
bool ResolveLayerMove(const std::string& layerId, int direction, bool& shouldMove, std::string& error) const;