dispatch event intergration
This commit is contained in:
@@ -143,6 +143,7 @@ struct RuntimeStatePresentationChangedEvent
|
||||
struct ShaderBuildEvent
|
||||
{
|
||||
RuntimeEventShaderBuildPhase phase = RuntimeEventShaderBuildPhase::Requested;
|
||||
uint64_t generation = 0;
|
||||
unsigned inputWidth = 0;
|
||||
unsigned inputHeight = 0;
|
||||
bool preserveFeedbackState = false;
|
||||
|
||||
Reference in New Issue
Block a user