Clean up shape
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@@ -4,6 +4,7 @@
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#include <algorithm>
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#include <cstring>
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#include <sstream>
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RenderEngine::RenderEngine(
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RuntimeSnapshotProvider& runtimeSnapshotProvider,
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@@ -22,7 +22,6 @@
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#include <memory>
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#include <mutex>
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#include <queue>
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#include <sstream>
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#include <string>
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#include <thread>
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#include <utility>
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@@ -2,23 +2,13 @@
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#define __OPENGL_COMPOSITE_H__
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#include <windows.h>
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#include <process.h>
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#include <tchar.h>
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#include <gl/gl.h>
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#include <gl/glu.h>
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#include <objbase.h>
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#include <atlbase.h>
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#include <comutil.h>
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#include "GLExtensions.h"
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#include "RenderFrameState.h"
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#include <functional>
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#include <filesystem>
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#include <memory>
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#include <string>
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#include <vector>
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class RenderEngine;
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class RuntimeCoordinator;
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