Start up procedures
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#pragma once
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#include <atomic>
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#include <memory>
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#include <mutex>
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#include <string>
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#include <thread>
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class ControlServer;
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class OpenGLComposite;
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class OscServer;
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class RuntimeHost;
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struct RuntimePollEvents
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{
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bool registryChanged = false;
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bool reloadRequested = false;
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bool failed = false;
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std::string error;
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};
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class RuntimeServices
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{
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public:
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RuntimeServices();
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~RuntimeServices();
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bool Start(OpenGLComposite& composite, RuntimeHost& runtimeHost, std::string& error);
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void BeginPolling(RuntimeHost& runtimeHost);
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void Stop();
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void BroadcastState();
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RuntimePollEvents ConsumePollEvents();
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private:
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void StartPolling(RuntimeHost& runtimeHost);
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void StopPolling();
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void PollLoop(RuntimeHost& runtimeHost);
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std::unique_ptr<ControlServer> mControlServer;
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std::unique_ptr<OscServer> mOscServer;
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std::thread mPollThread;
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std::atomic<bool> mPollRunning;
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std::atomic<bool> mRegistryChanged;
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std::atomic<bool> mReloadRequested;
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std::atomic<bool> mPollFailed;
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std::mutex mPollErrorMutex;
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std::string mPollError;
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};
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