Performance chasing
All checks were successful
CI / React UI Build (push) Successful in 10s
CI / Native Windows Build And Tests (push) Successful in 2m51s
CI / Windows Release Package (push) Successful in 2m55s

This commit is contained in:
Aiden
2026-05-11 23:10:45 +10:00
parent c5cead6003
commit a434a88108
18 changed files with 1115 additions and 82 deletions

View File

@@ -97,6 +97,24 @@ public:
double outputRenderMilliseconds = 0.0;
double smoothedOutputRenderMilliseconds = 0.0;
double maxOutputRenderMilliseconds = 0.0;
double outputFrameAcquireMilliseconds = 0.0;
double outputFrameRenderRequestMilliseconds = 0.0;
double outputFrameEndAccessMilliseconds = 0.0;
double outputRenderQueueWaitMilliseconds = 0.0;
double outputRenderDrawMilliseconds = 0.0;
double outputReadbackFenceWaitMilliseconds = 0.0;
double outputReadbackMapMilliseconds = 0.0;
double outputReadbackCopyMilliseconds = 0.0;
double outputCachedCopyMilliseconds = 0.0;
double outputAsyncQueueMilliseconds = 0.0;
double outputAsyncQueueBufferMilliseconds = 0.0;
double outputAsyncQueueSetupMilliseconds = 0.0;
double outputAsyncQueueReadPixelsMilliseconds = 0.0;
double outputAsyncQueueFenceMilliseconds = 0.0;
double outputSyncReadMilliseconds = 0.0;
uint64_t outputAsyncReadbackMissCount = 0;
uint64_t outputCachedFallbackCount = 0;
uint64_t outputSyncFallbackCount = 0;
uint64_t completedFrameIndex = 0;
uint64_t scheduledFrameIndex = 0;
uint64_t scheduledLeadFrames = 0;
@@ -161,6 +179,7 @@ public:
std::size_t minReadyQueueDepth, std::size_t maxReadyQueueDepth, uint64_t readyQueueZeroDepthCount,
uint64_t readyQueuePoppedCount, uint64_t readyQueueDroppedCount, uint64_t readyQueueUnderrunCount,
double outputRenderMilliseconds, double smoothedOutputRenderMilliseconds, double maxOutputRenderMilliseconds,
double outputFrameAcquireMilliseconds, double outputFrameRenderRequestMilliseconds, double outputFrameEndAccessMilliseconds,
uint64_t completedFrameIndex, uint64_t scheduledFrameIndex, uint64_t scheduledLeadFrames,
uint64_t measuredLagFrames, uint64_t catchUpFrames, uint64_t lateStreak, uint64_t dropStreak,
uint64_t lateFrameCount, uint64_t droppedFrameCount, uint64_t flushedFrameCount,
@@ -170,11 +189,46 @@ public:
std::size_t minReadyQueueDepth, std::size_t maxReadyQueueDepth, uint64_t readyQueueZeroDepthCount,
uint64_t readyQueuePoppedCount, uint64_t readyQueueDroppedCount, uint64_t readyQueueUnderrunCount,
double outputRenderMilliseconds, double smoothedOutputRenderMilliseconds, double maxOutputRenderMilliseconds,
double outputFrameAcquireMilliseconds, double outputFrameRenderRequestMilliseconds, double outputFrameEndAccessMilliseconds,
uint64_t completedFrameIndex, uint64_t scheduledFrameIndex, uint64_t scheduledLeadFrames,
uint64_t measuredLagFrames, uint64_t catchUpFrames, uint64_t lateStreak, uint64_t dropStreak,
uint64_t lateFrameCount, uint64_t droppedFrameCount, uint64_t flushedFrameCount,
bool degraded, const std::string& statusMessage);
void RecordOutputRenderQueueWait(double queueWaitMilliseconds);
bool TryRecordOutputRenderQueueWait(double queueWaitMilliseconds);
void RecordOutputRenderPipelineTiming(
double drawMilliseconds,
double fenceWaitMilliseconds,
double mapMilliseconds,
double readbackCopyMilliseconds,
double cachedCopyMilliseconds,
double asyncQueueMilliseconds,
double asyncQueueBufferMilliseconds,
double asyncQueueSetupMilliseconds,
double asyncQueueReadPixelsMilliseconds,
double asyncQueueFenceMilliseconds,
double syncReadMilliseconds,
bool asyncReadbackMissed,
bool cachedFallbackUsed,
bool syncFallbackUsed);
bool TryRecordOutputRenderPipelineTiming(
double drawMilliseconds,
double fenceWaitMilliseconds,
double mapMilliseconds,
double readbackCopyMilliseconds,
double cachedCopyMilliseconds,
double asyncQueueMilliseconds,
double asyncQueueBufferMilliseconds,
double asyncQueueSetupMilliseconds,
double asyncQueueReadPixelsMilliseconds,
double asyncQueueFenceMilliseconds,
double syncReadMilliseconds,
bool asyncReadbackMissed,
bool cachedFallbackUsed,
bool syncFallbackUsed);
SignalStatusSnapshot GetSignalStatusSnapshot() const;
VideoIOStatusSnapshot GetVideoIOStatusSnapshot() const;
PerformanceSnapshot GetPerformanceSnapshot() const;