Osc orchestration
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This commit is contained in:
Aiden
2026-05-10 23:59:48 +10:00
parent 120f899b0d
commit a24cdc0630
6 changed files with 351 additions and 270 deletions

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@@ -120,6 +120,7 @@ These are still compatibility seams, not a completed subsystem extraction. Most
- service ingress and polling coordination now route through `ControlServices`
- timing and status writes now route through `HealthTelemetry`
- render-side frame advancement and render-performance reporting now flow through `RuntimeSnapshotProvider` and `HealthTelemetry` instead of directly through `RuntimeHost`
- live OSC overlay state and smoothing/commit decisions now live under `RenderEngine` instead of `OpenGLComposite`
- `OpenGLComposite` now owns a `RenderEngine` seam for renderer, pipeline, render-pass, and shader-program responsibilities
- `OpenGLComposite` now owns a `VideoBackend` seam for device/session ownership and callback wiring
- `OpenGLVideoIOBridge` now acts as an explicit compatibility adapter between `VideoBackend` and `RenderEngine`, instead of `OpenGLComposite` directly owning both sides