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This commit is contained in:
Aiden
2026-05-11 02:23:01 +10:00
parent cbf1b541dc
commit 9cbb5d8004
20 changed files with 265 additions and 1288 deletions

View File

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#pragma once
#include "HealthTelemetry.h"
#include "LayerStackStore.h"
#include "RuntimeConfigStore.h"
#include "ShaderPackageCatalog.h"
#include "ShaderTypes.h"
#include <chrono>
#include <filesystem>
#include <map>
#include <string>
#include <vector>
struct ShaderCompilerInputs
{
std::filesystem::path repoRoot;
std::filesystem::path wrapperPath;
std::filesystem::path generatedGlslPath;
std::filesystem::path patchedGlslPath;
unsigned maxTemporalHistoryFrames = 0;
};
struct RenderTimingSnapshot
{
std::chrono::steady_clock::time_point startTime;
double startupRandom = 0.0;
};
struct RenderSnapshotReadModel
{
std::vector<LayerStackStore::LayerPersistentState> layers;
std::map<std::string, ShaderPackage> packagesById;
HealthTelemetry::SignalStatusSnapshot signalStatus;
RenderTimingSnapshot timing;
};
struct RuntimeStatePresentationReadModel
{
RuntimeConfigStore::AppConfig config;
HealthTelemetry::Snapshot telemetry;
LayerStackStore layerStack;
ShaderPackageCatalog::Snapshot shaderCatalog;
std::vector<ShaderPackageStatus> packageStatuses;
std::vector<std::string> stackPresetNames;
unsigned short serverPort = 0;
bool autoReloadEnabled = false;
bool compileSucceeded = false;
std::string compileMessage;
};