phase 1 runtime complete
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@@ -104,8 +104,6 @@ set(APP_SOURCES
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"${APP_DIR}/resource.h"
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"${APP_DIR}/runtime/coordination/RuntimeCoordinator.cpp"
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"${APP_DIR}/runtime/coordination/RuntimeCoordinator.h"
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"${APP_DIR}/runtime/legacy/RuntimeHost.cpp"
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"${APP_DIR}/runtime/legacy/RuntimeHost.h"
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"${APP_DIR}/runtime/presentation/RuntimeStateJson.cpp"
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"${APP_DIR}/runtime/presentation/RuntimeStateJson.h"
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"${APP_DIR}/runtime/presentation/RuntimeStatePresenter.cpp"
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@@ -120,6 +118,7 @@ set(APP_SOURCES
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"${APP_DIR}/runtime/store/RuntimeConfigStore.h"
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"${APP_DIR}/runtime/store/RuntimeStore.cpp"
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"${APP_DIR}/runtime/store/RuntimeStore.h"
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"${APP_DIR}/runtime/store/RuntimeStoreReadModels.h"
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"${APP_DIR}/runtime/store/ShaderPackageCatalog.cpp"
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"${APP_DIR}/runtime/store/ShaderPackageCatalog.h"
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"${APP_DIR}/runtime/support/RuntimeJson.cpp"
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@@ -159,7 +158,6 @@ target_include_directories(LoopThroughWithOpenGLCompositing PRIVATE
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"${APP_DIR}/platform"
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"${APP_DIR}/runtime"
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"${APP_DIR}/runtime/coordination"
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"${APP_DIR}/runtime/legacy"
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"${APP_DIR}/runtime/presentation"
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"${APP_DIR}/runtime/snapshot"
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"${APP_DIR}/runtime/store"
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