added new layer input pass
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This commit is contained in:
Aiden
2026-05-10 21:00:34 +10:00
parent 7777cfc194
commit 944773c248
9 changed files with 84 additions and 41 deletions

View File

@@ -28,6 +28,7 @@ struct RenderPassDescriptor
std::string passId;
std::string layerId;
std::string shaderId;
GLuint layerInputTexture = 0;
GLuint sourceTexture = 0;
GLuint sourceFramebuffer = 0;
GLuint destinationTexture = 0;