CPU optimisations
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@@ -56,6 +56,7 @@ public:
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bool TryGetLayerRenderStates(unsigned outputWidth, unsigned outputHeight, std::vector<RuntimeRenderState>& states) const;
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void RefreshDynamicRenderStateFields(std::vector<RuntimeRenderState>& states) const;
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std::string BuildStateJson() const;
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uint64_t GetRenderStateVersion() const { return mRenderStateVersion.load(std::memory_order_relaxed); }
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const std::filesystem::path& GetRepoRoot() const { return mRepoRoot; }
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const std::filesystem::path& GetUiRoot() const { return mUiRoot; }
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@@ -64,6 +65,7 @@ public:
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unsigned short GetServerPort() const { return mServerPort; }
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unsigned short GetOscPort() const { return mConfig.oscPort; }
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unsigned GetMaxTemporalHistoryFrames() const { return mConfig.maxTemporalHistoryFrames; }
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unsigned GetPreviewFps() const { return mConfig.previewFps; }
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bool ExternalKeyingEnabled() const { return mConfig.enableExternalKeying; }
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const std::string& GetInputVideoFormat() const { return mConfig.inputVideoFormat; }
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const std::string& GetInputFrameRate() const { return mConfig.inputFrameRate; }
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@@ -80,6 +82,7 @@ private:
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unsigned short oscPort = 9000;
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bool autoReload = true;
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unsigned maxTemporalHistoryFrames = 4;
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unsigned previewFps = 30;
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bool enableExternalKeying = false;
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std::string inputVideoFormat = "1080p";
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std::string inputFrameRate = "59.94";
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@@ -135,6 +138,7 @@ private:
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const LayerPersistentState* FindLayerById(const std::string& layerId) const;
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std::string GenerateLayerId();
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void SetSignalStatusLocked(bool hasSignal, unsigned width, unsigned height, const std::string& modeName);
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void MarkRenderStateDirtyLocked();
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void SetPerformanceStatsLocked(double frameBudgetMilliseconds, double renderMilliseconds);
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void SetFramePacingStatsLocked(double completionIntervalMilliseconds, double smoothedCompletionIntervalMilliseconds,
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double maxCompletionIntervalMilliseconds, uint64_t lateFrameCount, uint64_t droppedFrameCount, uint64_t flushedFrameCount);
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@@ -179,6 +183,7 @@ private:
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bool mAutoReloadEnabled;
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std::chrono::steady_clock::time_point mStartTime;
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std::chrono::steady_clock::time_point mLastScanTime;
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std::atomic<uint64_t> mFrameCounter;
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std::atomic<uint64_t> mFrameCounter{ 0 };
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std::atomic<uint64_t> mRenderStateVersion{ 0 };
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uint64_t mNextLayerId;
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};
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