Shader clean up
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@@ -68,6 +68,8 @@ class CaptureDelegate;
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class PinnedMemoryAllocator;
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class ControlServer;
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class OscServer;
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class OpenGLRenderPass;
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class OpenGLShaderPrograms;
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class OpenGLComposite
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@@ -136,31 +138,16 @@ private:
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std::unique_ptr<OpenGLRenderer> mRenderer;
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std::unique_ptr<RuntimeHost> mRuntimeHost;
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std::unique_ptr<OpenGLRenderPass> mRenderPass;
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std::unique_ptr<OpenGLShaderPrograms> mShaderPrograms;
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std::unique_ptr<ControlServer> mControlServer;
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std::unique_ptr<OscServer> mOscServer;
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bool InitOpenGLState();
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bool compileLayerPrograms(int errorMessageSize, char* errorMessage);
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bool compileSingleLayerProgram(const RuntimeRenderState& state, LayerProgram& layerProgram, int errorMessageSize, char* errorMessage);
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bool compileDecodeShader(int errorMessageSize, char* errorMessage);
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void destroyLayerPrograms();
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void destroySingleLayerProgram(LayerProgram& layerProgram);
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void destroyDecodeShaderProgram();
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void renderDecodePass();
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void renderShaderProgram(GLuint sourceTexture, GLuint destinationFrameBuffer, LayerProgram& layerProgram, const RuntimeRenderState& state);
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bool loadTextureAsset(const ShaderTextureAsset& textureAsset, GLuint& textureId, std::string& error);
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bool renderTextBindingTexture(const RuntimeRenderState& state, LayerProgram::TextBinding& textBinding, std::string& error);
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void bindLayerTextureAssets(const LayerProgram& layerProgram);
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void renderEffect();
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bool PollRuntimeChanges();
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void broadcastRuntimeState();
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bool updateGlobalParamsBuffer(const RuntimeRenderState& state, unsigned availableSourceHistoryLength, unsigned availableTemporalHistoryLength);
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bool validateTemporalTextureUnitBudget(const std::vector<RuntimeRenderState>& layerStates, std::string& error) const;
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bool ensureTemporalHistoryResources(const std::vector<RuntimeRenderState>& layerStates, std::string& error);
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void resetTemporalHistoryState();
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void bindHistorySamplers(const RuntimeRenderState& state, GLuint currentSourceTexture);
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unsigned sourceHistoryAvailableCount() const;
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unsigned temporalHistoryAvailableCountForLayer(const std::string& layerId) const;
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};
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#endif // __OPENGL_COMPOSITE_H__
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