Shader clean up
Some checks failed
CI / Native Windows Build And Tests (push) Has been cancelled
CI / React UI Build (push) Has been cancelled
CI / Windows Release Package (push) Has been cancelled

This commit is contained in:
2026-05-06 10:26:38 +10:00
parent 8c8028dd1f
commit 8ec87685b8
10 changed files with 724 additions and 595 deletions

View File

@@ -195,7 +195,9 @@
<ClCompile Include="gl\GLExtensions.cpp" />
<ClCompile Include="LoopThroughWithOpenGLCompositing.cpp" />
<ClCompile Include="gl\OpenGLComposite.cpp" />
<ClCompile Include="gl\OpenGLRenderPass.cpp" />
<ClCompile Include="gl\OpenGLRenderer.cpp" />
<ClCompile Include="gl\OpenGLShaderPrograms.cpp" />
<ClCompile Include="gl\TemporalHistoryBuffers.cpp" />
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
@@ -210,7 +212,9 @@
<ClInclude Include="gl\GLExtensions.h" />
<ClInclude Include="LoopThroughWithOpenGLCompositing.h" />
<ClInclude Include="gl\OpenGLComposite.h" />
<ClInclude Include="gl\OpenGLRenderPass.h" />
<ClInclude Include="gl\OpenGLRenderer.h" />
<ClInclude Include="gl\OpenGLShaderPrograms.h" />
<ClInclude Include="gl\TemporalHistoryBuffers.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="stdafx.h" />