This commit is contained in:
2026-05-02 15:49:45 +10:00
parent 8b7aa1971e
commit 8d01ea4a3c
12 changed files with 454 additions and 239 deletions

4
.vscode/launch.json vendored
View File

@@ -5,10 +5,10 @@
"name": "Debug LoopThroughWithOpenGLCompositing",
"type": "cppvsdbg",
"request": "launch",
"program": "${workspaceFolder}\\apps\\LoopThroughWithOpenGLCompositing\\x64\\Debug\\LoopThroughWithOpenGLCompositing.exe",
"program": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug\\LoopThroughWithOpenGLCompositing.exe",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}\\apps\\LoopThroughWithOpenGLCompositing\\x64\\Debug",
"cwd": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug",
"environment": [],
"console": "internalConsole",
"preLaunchTask": "Build LoopThroughWithOpenGLCompositing Debug x64"

36
.vscode/tasks.json vendored
View File

@@ -4,12 +4,14 @@
{
"label": "Build LoopThroughWithOpenGLCompositing Debug x64",
"type": "process",
"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\MSBuild\\Current\\Bin\\amd64\\MSBuild.exe",
"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\bin\\cmake.exe",
"args": [
"${workspaceFolder}\\apps\\LoopThroughWithOpenGLCompositing\\LoopThroughWithOpenGLCompositing.sln",
"/m",
"/p:Configuration=Debug",
"/p:Platform=x64"
"--build",
"${workspaceFolder}\\build\\vs2022-x64-debug",
"--config",
"Debug",
"--target",
"LoopThroughWithOpenGLCompositing"
],
"group": {
"kind": "build",
@@ -20,12 +22,14 @@
{
"label": "Build LoopThroughWithOpenGLCompositing Release x64",
"type": "process",
"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\MSBuild\\Current\\Bin\\amd64\\MSBuild.exe",
"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\bin\\cmake.exe",
"args": [
"${workspaceFolder}\\apps\\LoopThroughWithOpenGLCompositing\\LoopThroughWithOpenGLCompositing.sln",
"/m",
"/p:Configuration=Release",
"/p:Platform=x64"
"--build",
"${workspaceFolder}\\build\\vs2022-x64-release",
"--config",
"Release",
"--target",
"LoopThroughWithOpenGLCompositing"
],
"group": "build",
"problemMatcher": "$msCompile"
@@ -33,12 +37,14 @@
{
"label": "Clean LoopThroughWithOpenGLCompositing Debug x64",
"type": "process",
"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\MSBuild\\Current\\Bin\\amd64\\MSBuild.exe",
"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\bin\\cmake.exe",
"args": [
"${workspaceFolder}\\apps\\LoopThroughWithOpenGLCompositing\\LoopThroughWithOpenGLCompositing.sln",
"/target:Clean",
"/p:Configuration=Debug",
"/p:Platform=x64"
"--build",
"${workspaceFolder}\\build\\vs2022-x64-debug",
"--config",
"Debug",
"--target",
"clean"
],
"problemMatcher": "$msCompile"
}