Update
This commit is contained in:
4
.vscode/launch.json
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4
.vscode/launch.json
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@@ -5,10 +5,10 @@
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"name": "Debug LoopThroughWithOpenGLCompositing",
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"type": "cppvsdbg",
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"request": "launch",
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"program": "${workspaceFolder}\\apps\\LoopThroughWithOpenGLCompositing\\x64\\Debug\\LoopThroughWithOpenGLCompositing.exe",
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"program": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug\\LoopThroughWithOpenGLCompositing.exe",
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"args": [],
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}\\apps\\LoopThroughWithOpenGLCompositing\\x64\\Debug",
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"cwd": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug",
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"environment": [],
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"console": "internalConsole",
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"preLaunchTask": "Build LoopThroughWithOpenGLCompositing Debug x64"
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36
.vscode/tasks.json
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36
.vscode/tasks.json
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@@ -4,12 +4,14 @@
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{
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"label": "Build LoopThroughWithOpenGLCompositing Debug x64",
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"type": "process",
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"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\MSBuild\\Current\\Bin\\amd64\\MSBuild.exe",
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"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\bin\\cmake.exe",
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"args": [
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"${workspaceFolder}\\apps\\LoopThroughWithOpenGLCompositing\\LoopThroughWithOpenGLCompositing.sln",
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"/m",
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"/p:Configuration=Debug",
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"/p:Platform=x64"
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"--build",
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"${workspaceFolder}\\build\\vs2022-x64-debug",
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"--config",
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"Debug",
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"--target",
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"LoopThroughWithOpenGLCompositing"
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],
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"group": {
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"kind": "build",
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@@ -20,12 +22,14 @@
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{
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"label": "Build LoopThroughWithOpenGLCompositing Release x64",
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"type": "process",
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"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\MSBuild\\Current\\Bin\\amd64\\MSBuild.exe",
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"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\bin\\cmake.exe",
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"args": [
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"${workspaceFolder}\\apps\\LoopThroughWithOpenGLCompositing\\LoopThroughWithOpenGLCompositing.sln",
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"/m",
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"/p:Configuration=Release",
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"/p:Platform=x64"
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"--build",
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"${workspaceFolder}\\build\\vs2022-x64-release",
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"--config",
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"Release",
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"--target",
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"LoopThroughWithOpenGLCompositing"
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],
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"group": "build",
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"problemMatcher": "$msCompile"
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@@ -33,12 +37,14 @@
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{
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"label": "Clean LoopThroughWithOpenGLCompositing Debug x64",
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"type": "process",
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"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\MSBuild\\Current\\Bin\\amd64\\MSBuild.exe",
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"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\bin\\cmake.exe",
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"args": [
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"${workspaceFolder}\\apps\\LoopThroughWithOpenGLCompositing\\LoopThroughWithOpenGLCompositing.sln",
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"/target:Clean",
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"/p:Configuration=Debug",
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"/p:Platform=x64"
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"--build",
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"${workspaceFolder}\\build\\vs2022-x64-debug",
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"--config",
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"Debug",
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"--target",
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"clean"
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],
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"problemMatcher": "$msCompile"
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}
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