ore untangling
This commit is contained in:
@@ -186,6 +186,7 @@
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<ClCompile Include="LoopThroughWithOpenGLCompositing.cpp" />
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<ClCompile Include="gl\OpenGLComposite.cpp" />
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<ClCompile Include="gl\OpenGLCompositeRuntimeControls.cpp" />
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<ClCompile Include="gl\RenderEngine.cpp" />
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<ClCompile Include="gl\pipeline\OpenGLRenderPass.cpp" />
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<ClCompile Include="gl\pipeline\OpenGLRenderPipeline.cpp" />
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<ClCompile Include="gl\pipeline\ShaderFeedbackBuffers.cpp" />
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@@ -220,6 +221,7 @@
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<ClCompile Include="runtime\RuntimeStore.cpp" />
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<ClCompile Include="shader\ShaderCompiler.cpp" />
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<ClCompile Include="shader\ShaderPackageRegistry.cpp" />
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<ClCompile Include="videoio\VideoBackend.cpp" />
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<ClCompile Include="videoio\VideoIOFormat.cpp" />
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<ClCompile Include="videoio\VideoPlayoutScheduler.cpp" />
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</ItemGroup>
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@@ -236,6 +238,7 @@
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<ClInclude Include="gl\shader\GlShaderSources.h" />
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<ClInclude Include="LoopThroughWithOpenGLCompositing.h" />
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<ClInclude Include="gl\OpenGLComposite.h" />
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<ClInclude Include="gl\RenderEngine.h" />
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<ClInclude Include="gl\pipeline\OpenGLRenderPass.h" />
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<ClInclude Include="gl\pipeline\OpenGLRenderPipeline.h" />
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<ClInclude Include="gl\pipeline\RenderPassDescriptor.h" />
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@@ -272,6 +275,7 @@
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<ClInclude Include="videoio\decklink\DeckLinkFrameTransfer.h" />
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<ClInclude Include="videoio\decklink\DeckLinkSession.h" />
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<ClInclude Include="videoio\decklink\DeckLinkVideoIOFormat.h" />
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<ClInclude Include="videoio\VideoBackend.h" />
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<ClInclude Include="videoio\VideoIOFormat.h" />
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<ClInclude Include="videoio\VideoIOTypes.h" />
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<ClInclude Include="videoio\VideoPlayoutScheduler.h" />
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