OSC updates and video resolution fixes
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@@ -133,7 +133,7 @@ Fields:
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- `uv`: normalized texture coordinates, usually `0..1`.
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- `sourceColor`: decoded RGBA source video at `uv`.
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- `inputResolution`: decoded input video resolution in pixels.
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- `outputResolution`: output/render resolution in pixels.
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- `outputResolution`: shader render resolution in pixels. The current pipeline renders the shader stack at input resolution, then scales the final frame to the configured DeckLink output mode.
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- `time`: elapsed runtime time in seconds.
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- `frameCount`: incrementing frame counter.
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- `mixAmount`: runtime mix amount.
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