reorganization
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@@ -25,7 +25,10 @@ Primary source areas:
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- `src/render/thread`: render thread lifecycle, cadence loop, metrics, and runtime shader commit mailbox
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- `src/render/runtime`: render-thread-owned runtime shader scene, renderer, text texture upload cache, and shared-context shader prepare worker
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- `src/frames`: system-memory frame exchange
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- `src/video`: generic video IO edge contracts, DeckLink input/output edges, and scheduling
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- `src/video/core`: generic video IO edge contracts, formats, and output scheduling thread
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- `src/video/decklink`: current DeckLink input/output backend
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- `src/video/playout`: backend-adjacent playout policy, queues, frame pools, and scheduling helpers
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- `src/video/legacy`: older backend pipeline pieces kept separate from the current app path
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- `src/runtime/catalog`: supported shader catalog and package filtering
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- `src/runtime/layers`: app-side runtime layer model, restore, reload, and render snapshot construction
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- `src/runtime/shader`: background Slang build bridge and prepared shader artifact types
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