Json telemetry
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@@ -1,4 +1,5 @@
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#include "CadenceTelemetry.h"
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#include "CadenceTelemetryJson.h"
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#include <chrono>
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#include <cstdint>
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@@ -128,12 +129,60 @@ void TestTelemetryComputesRatesFromDeltas()
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Expect(snapshot.renderFps > 0.0, "render fps is computed from completed frame delta");
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Expect(snapshot.scheduleFps > 0.0, "schedule fps is computed from scheduled frame delta");
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}
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void TestTelemetrySerializesToJson()
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{
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RenderCadenceCompositor::CadenceTelemetrySnapshot snapshot;
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snapshot.sampleSeconds = 1.0;
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snapshot.renderFps = 59.94;
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snapshot.scheduleFps = 60.0;
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snapshot.freeFrames = 7;
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snapshot.completedFrames = 1;
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snapshot.scheduledFrames = 4;
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snapshot.renderedTotal = 120;
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snapshot.scheduledTotal = 118;
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snapshot.completedPollMisses = 3;
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snapshot.scheduleFailures = 0;
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snapshot.completions = 117;
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snapshot.displayedLate = 1;
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snapshot.dropped = 2;
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snapshot.shaderBuildsCommitted = 1;
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snapshot.shaderBuildFailures = 0;
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snapshot.deckLinkBufferedAvailable = true;
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snapshot.deckLinkBuffered = 4;
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snapshot.deckLinkScheduleCallMilliseconds = 1.25;
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const std::string json = RenderCadenceCompositor::CadenceTelemetryToJson(snapshot);
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const std::string expected =
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"{\"sampleSeconds\":1,\"renderFps\":59.94,\"scheduleFps\":60,"
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"\"free\":7,\"completed\":1,\"scheduled\":4,"
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"\"renderedTotal\":120,\"scheduledTotal\":118,"
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"\"completedPollMisses\":3,\"scheduleFailures\":0,"
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"\"completions\":117,\"late\":1,\"dropped\":2,"
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"\"shaderCommitted\":1,\"shaderFailures\":0,"
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"\"deckLinkBufferedAvailable\":true,\"deckLinkBuffered\":4,"
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"\"scheduleCallMs\":1.25}";
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Expect(json == expected, "telemetry snapshot serializes to stable JSON");
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}
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void TestUnavailableDeckLinkBufferSerializesAsNull()
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{
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RenderCadenceCompositor::CadenceTelemetrySnapshot snapshot;
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snapshot.deckLinkBufferedAvailable = false;
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const std::string json = RenderCadenceCompositor::CadenceTelemetryToJson(snapshot);
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Expect(
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json.find("\"deckLinkBufferedAvailable\":false,\"deckLinkBuffered\":null") != std::string::npos,
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"unavailable DeckLink buffer depth serializes as null");
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}
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}
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int main()
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{
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TestTelemetrySamplesCompletedPollMissesAndShaderCounts();
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TestTelemetryComputesRatesFromDeltas();
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TestTelemetrySerializesToJson();
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TestUnavailableDeckLinkBufferSerializesAsNull();
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if (gFailures != 0)
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{
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