Json telemetry
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@@ -44,6 +44,8 @@ Included now:
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- render-thread-only GL commit once the artifact is ready
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- manifest-driven stateless single-pass shader packages
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- default float, vec2, color, boolean, enum, and trigger parameters
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- small JSON writer for future HTTP/WebSocket payloads
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- JSON serialization for cadence telemetry snapshots
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- background logging with `log`, `warning`, and `error` levels
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- compact telemetry
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- non-GL frame-exchange tests
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@@ -189,6 +191,7 @@ This app keeps the same core behavior but splits it into modules that can grow:
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- `frames/`: system-memory handoff
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- `platform/`: COM/Win32/hidden GL context support
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- `render/`: cadence, simple rendering, PBO readback
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- `json/`: compact JSON serialization helpers
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- `video/`: DeckLink output wrapper and scheduling thread
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- `telemetry/`: cadence telemetry
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- `app/`: startup/shutdown orchestration
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