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This commit is contained in:
Aiden
2026-05-10 20:39:28 +10:00
parent 198639ae3f
commit 7777cfc194
29 changed files with 1364 additions and 25 deletions

View File

@@ -63,6 +63,7 @@ bool OpenGLRenderer::InitializeResources(unsigned inputFrameWidth, unsigned inpu
glBindBufferBase(GL_UNIFORM_BUFFER, kGlobalParamsBindingPoint, mGlobalParamsUBO);
glBindBuffer(GL_UNIFORM_BUFFER, 0);
mResourcesInitialized = true;
return true;
}
@@ -157,8 +158,10 @@ void OpenGLRenderer::DestroyResources()
mCaptureTexture = 0;
mTextureUploadBuffer = 0;
mGlobalParamsUBOSize = 0;
mResourcesInitialized = false;
mTemporalHistory.DestroyResources();
mFeedbackBuffers.DestroyResources();
DestroyLayerPrograms();
DestroyDecodeShaderProgram();
DestroyOutputPackShaderProgram();

View File

@@ -2,6 +2,7 @@
#include "GLExtensions.h"
#include "RenderTargetPool.h"
#include "ShaderFeedbackBuffers.h"
#include "ShaderTypes.h"
#include "TemporalHistoryBuffers.h"
@@ -78,6 +79,7 @@ public:
GLint OutputPackFormatLocation() const { return mOutputPackFormatLocation; }
GLsizeiptr GlobalParamsUBOSize() const { return mGlobalParamsUBOSize; }
void SetGlobalParamsUBOSize(GLsizeiptr size) { mGlobalParamsUBOSize = size; }
bool ResourcesInitialized() const { return mResourcesInitialized; }
void ReplaceLayerPrograms(std::vector<LayerProgram>& newPrograms) { mLayerPrograms.swap(newPrograms); }
std::vector<LayerProgram>& LayerPrograms() { return mLayerPrograms; }
const std::vector<LayerProgram>& LayerPrograms() const { return mLayerPrograms; }
@@ -86,6 +88,8 @@ public:
std::size_t TemporaryRenderTargetCount() const { return mRenderTargets.TemporaryTargetCount(); }
TemporalHistoryBuffers& TemporalHistory() { return mTemporalHistory; }
const TemporalHistoryBuffers& TemporalHistory() const { return mTemporalHistory; }
ShaderFeedbackBuffers& FeedbackBuffers() { return mFeedbackBuffers; }
const ShaderFeedbackBuffers& FeedbackBuffers() const { return mFeedbackBuffers; }
void SetDecodeShaderProgram(GLuint program, GLuint vertexShader, GLuint fragmentShader);
void SetOutputPackShaderProgram(GLuint program, GLuint vertexShader, GLuint fragmentShader);
bool InitializeResources(unsigned inputFrameWidth, unsigned inputFrameHeight, unsigned captureTextureWidth, unsigned outputFrameWidth, unsigned outputFrameHeight, unsigned outputPackTextureWidth, std::string& error);
@@ -117,9 +121,11 @@ private:
GLint mOutputPackActiveWordsLocation = -1;
GLint mOutputPackFormatLocation = -1;
GLsizeiptr mGlobalParamsUBOSize = 0;
bool mResourcesInitialized = false;
int mViewWidth = 0;
int mViewHeight = 0;
std::vector<LayerProgram> mLayerPrograms;
RenderTargetPool mRenderTargets;
TemporalHistoryBuffers mTemporalHistory;
ShaderFeedbackBuffers mFeedbackBuffers;
};