Phase 5 step 1
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@@ -109,6 +109,8 @@ Examples:
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This state should remain render-local even when it influences visible output.
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Phase 5's `RuntimeStateLayerModel` explicitly keeps temporal history, feedback state, accepted input frames, staged output frames, preview staging, and screenshot/readback staging in the render-local category. These are deliberately outside the persisted/committed/transient-automation parameter composition rule.
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### 5. Shader Build Application
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Compilation itself may eventually move into a separate build service, but once shader build outputs exist, `RenderEngine` owns:
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