Phase 5 step 2
This commit is contained in:
@@ -1,24 +1,26 @@
|
||||
#include "RenderStateComposer.h"
|
||||
|
||||
RenderStateCompositionResult RenderStateComposer::BuildFrameState(const RenderStateCompositionInput& input) const
|
||||
RenderStateCompositionResult RenderStateComposer::BuildFrameState(const LayeredRenderStateInput& input) const
|
||||
{
|
||||
RenderStateCompositionResult result;
|
||||
if (!input.baseLayerStates)
|
||||
const std::vector<RuntimeRenderState>* layerStates =
|
||||
input.committedLiveLayerStates ? input.committedLiveLayerStates : input.basePersistedLayerStates;
|
||||
if (!layerStates)
|
||||
return result;
|
||||
|
||||
result.layerStates = *input.baseLayerStates;
|
||||
result.layerStates = *layerStates;
|
||||
result.hasLayerStates = !result.layerStates.empty();
|
||||
if (input.liveState)
|
||||
if (input.transientAutomationOverlay)
|
||||
{
|
||||
RuntimeLiveStateApplyOptions options;
|
||||
options.allowCommit = input.allowLiveCommits;
|
||||
options.smoothing = input.liveSmoothing;
|
||||
options.commitDelay = input.liveCommitDelay;
|
||||
options.allowCommit = input.allowTransientAutomationCommits;
|
||||
options.smoothing = input.transientAutomationSmoothing;
|
||||
options.commitDelay = input.transientAutomationCommitDelay;
|
||||
options.now = input.now;
|
||||
input.liveState->ApplyToLayerStates(
|
||||
input.transientAutomationOverlay->ApplyToLayerStates(
|
||||
result.layerStates,
|
||||
options,
|
||||
input.collectLiveCommitRequests ? &result.commitRequests : nullptr);
|
||||
input.collectTransientAutomationCommitRequests ? &result.commitRequests : nullptr);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user