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@@ -95,6 +95,7 @@ public:
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void ResetShaderFeedbackState();
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void ApplyRuntimeCoordinatorRenderReset(RuntimeCoordinatorRenderResetScope resetScope);
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void ClearOscOverlayState();
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void ClearOscOverlayStateForLayerKey(const std::string& layerKey);
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void UpdateOscOverlayState(
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const std::vector<OscOverlayUpdate>& updates,
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const std::vector<OscOverlayCommitCompletion>& completedCommits);
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