more shaders and updates/changes
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This commit is contained in:
2026-05-08 20:32:19 +10:00
parent 163d70e9bd
commit 6ea6971dd6
9 changed files with 589 additions and 14 deletions

View File

@@ -69,7 +69,7 @@
"id": "vignetteAmount",
"label": "Vignette",
"type": "float",
"default": 0.18,
"default": 0.3,
"min": 0,
"max": 0.6,
"step": 0.01,
@@ -154,6 +154,46 @@
"max": 6,
"step": 0.05,
"description": "Scale of the generated noise pattern."
},
{
"id": "scanlineAmount",
"label": "Scanlines",
"type": "float",
"default": 0.08,
"min": 0,
"max": 0.35,
"step": 0.005,
"description": "Subtle alternating-field luma modulation."
},
{
"id": "chromaCrawlAmount",
"label": "Chroma Crawl",
"type": "float",
"default": 0.035,
"min": 0,
"max": 0.2,
"step": 0.005,
"description": "Moving color shimmer around high-contrast edges."
},
{
"id": "generationLoss",
"label": "Generation Loss",
"type": "float",
"default": 0.18,
"min": 0,
"max": 1,
"step": 0.01,
"description": "Raises blacks, softens detail, lowers contrast, and desaturates chroma like copied tape."
},
{
"id": "sharpnessDrift",
"label": "Sharpness Drift",
"type": "float",
"default": 0.12,
"min": 0,
"max": 0.6,
"step": 0.01,
"description": "Slowly varies picture softness to mimic unstable tape focus."
}
]
}