more shaders and updates/changes
This commit is contained in:
@@ -274,3 +274,4 @@ If `SLANG_ROOT` is not set, the workflow falls back to the repo-local default un
|
||||
- allow shaders to read other shaders data store based on name? or output over OSC
|
||||
- Mipmapping for shader-declared textures
|
||||
- Anotate included shaders
|
||||
- allow 3 vector exposed controls
|
||||
|
||||
Reference in New Issue
Block a user