Fixed trigger
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@@ -4,6 +4,7 @@
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#include "RuntimeShaderArtifact.h"
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#include "SupportedShaderCatalog.h"
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#include <chrono>
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#include <cstdint>
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#include <map>
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#include <string>
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@@ -91,8 +92,10 @@ private:
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static const ShaderParameterDefinition* FindParameterDefinition(const Layer& layer, const std::string& parameterId);
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std::string AllocateLayerId();
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static RuntimeLayerReadModel ToReadModel(const Layer& layer);
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double RuntimeElapsedSeconds() const;
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std::vector<Layer> mLayers;
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uint64_t mNextLayerNumber = 1;
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std::chrono::steady_clock::time_point mStartTime = std::chrono::steady_clock::now();
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};
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}
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