Greenscreen adjsutments
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@@ -248,4 +248,4 @@ If `SLANG_ROOT` is not set, the workflow falls back to the repo-local default un
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- compute shaders or a small 1x1 or nx1 RGBA16f render target for abritary data store
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- allow shaders to read other shaders data store based on name? or output over OSC
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- Mipmappong for shader declared textures
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- unwrap a fish eyelens and mirror it and map it to equirectangulr for environmnet map purposes
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- Multipass for shaders at request
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