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This commit is contained in:
Aiden
2026-05-11 20:39:01 +10:00
parent 0da6ad6802
commit 6b0638336a
7 changed files with 374 additions and 16 deletions

View File

@@ -26,46 +26,86 @@ void VideoBackend::ReleaseResources()
{
if (mVideoIODevice)
mVideoIODevice->ReleaseResources();
if (!VideoBackendLifecycle::CanTransition(mLifecycle.State(), VideoBackendLifecycleState::Stopped))
ApplyLifecycleFailure("Video backend resources released before lifecycle completed.");
ApplyLifecycleTransition(VideoBackendLifecycleState::Stopped, "Video backend resources released.");
}
VideoBackendLifecycleState VideoBackend::LifecycleState() const
{
return mLifecycle.State();
}
bool VideoBackend::DiscoverDevicesAndModes(const VideoFormatSelection& videoModes, std::string& error)
{
return mVideoIODevice->DiscoverDevicesAndModes(videoModes, error);
ApplyLifecycleTransition(VideoBackendLifecycleState::Discovering, "Discovering video backend devices and modes.");
if (mVideoIODevice->DiscoverDevicesAndModes(videoModes, error))
return ApplyLifecycleTransition(VideoBackendLifecycleState::Discovered, "Video backend devices and modes discovered.");
ApplyLifecycleFailure(error.empty() ? "Video backend discovery failed." : error);
return false;
}
bool VideoBackend::SelectPreferredFormats(const VideoFormatSelection& videoModes, bool outputAlphaRequired, std::string& error)
{
return mVideoIODevice->SelectPreferredFormats(videoModes, outputAlphaRequired, error);
ApplyLifecycleTransition(VideoBackendLifecycleState::Configuring, "Selecting preferred video backend formats.");
if (mVideoIODevice->SelectPreferredFormats(videoModes, outputAlphaRequired, error))
return true;
ApplyLifecycleFailure(error.empty() ? "Video backend format selection failed." : error);
return false;
}
bool VideoBackend::ConfigureInput(const VideoFormat& inputVideoMode, std::string& error)
{
return mVideoIODevice->ConfigureInput(
if (mLifecycle.State() != VideoBackendLifecycleState::Configuring)
ApplyLifecycleTransition(VideoBackendLifecycleState::Configuring, "Configuring video backend input.");
if (!mVideoIODevice->ConfigureInput(
[this](const VideoIOFrame& frame) { HandleInputFrame(frame); },
inputVideoMode,
error);
error))
{
ApplyLifecycleFailure(error.empty() ? "Video backend input configuration failed." : error);
return false;
}
return true;
}
bool VideoBackend::ConfigureOutput(const VideoFormat& outputVideoMode, bool externalKeyingEnabled, std::string& error)
{
return mVideoIODevice->ConfigureOutput(
if (mLifecycle.State() != VideoBackendLifecycleState::Configuring)
ApplyLifecycleTransition(VideoBackendLifecycleState::Configuring, "Configuring video backend output.");
if (!mVideoIODevice->ConfigureOutput(
[this](const VideoIOCompletion& completion) { HandleOutputFrameCompletion(completion); },
outputVideoMode,
externalKeyingEnabled,
error);
error))
{
ApplyLifecycleFailure(error.empty() ? "Video backend output configuration failed." : error);
return false;
}
return ApplyLifecycleTransition(VideoBackendLifecycleState::Configured, "Video backend configured.");
}
bool VideoBackend::Start()
{
ApplyLifecycleTransition(VideoBackendLifecycleState::Prerolling, "Video backend preroll starting.");
const bool started = mVideoIODevice->Start();
PublishBackendStateChanged(started ? "started" : "start-failed", started ? "Video backend started." : StatusMessage());
if (started)
ApplyLifecycleTransition(VideoBackendLifecycleState::Running, "Video backend started.");
else
ApplyLifecycleFailure(StatusMessage().empty() ? "Video backend start failed." : StatusMessage());
return started;
}
bool VideoBackend::Stop()
{
ApplyLifecycleTransition(VideoBackendLifecycleState::Stopping, "Video backend stopping.");
const bool stopped = mVideoIODevice->Stop();
PublishBackendStateChanged(stopped ? "stopped" : "stop-failed", stopped ? "Video backend stopped." : StatusMessage());
if (stopped)
ApplyLifecycleTransition(VideoBackendLifecycleState::Stopped, "Video backend stopped.");
else
ApplyLifecycleFailure(StatusMessage().empty() ? "Video backend stop failed." : StatusMessage());
return stopped;
}
@@ -198,7 +238,7 @@ void VideoBackend::PublishStatus(bool externalKeyingConfigured, const std::strin
externalKeyingConfigured,
ExternalKeyingActive(),
StatusMessage());
PublishBackendStateChanged("status", StatusMessage());
PublishBackendStateChanged(VideoBackendLifecycle::StateName(mLifecycle.State()), StatusMessage());
}
void VideoBackend::ReportNoInputDeviceSignalStatus()
@@ -240,7 +280,7 @@ void VideoBackend::HandleOutputFrameCompletion(const VideoIOCompletion& completi
AccountForCompletionResult(completion.result);
if (!rendered)
{
PublishBackendStateChanged("output-render-failed", "Output frame render request failed; skipping schedule for this frame.");
ApplyLifecycleTransition(VideoBackendLifecycleState::Degraded, "Output frame render request failed; skipping schedule for this frame.");
return;
}
@@ -283,6 +323,32 @@ void VideoBackend::RecordFramePacing(VideoIOCompletionResult completionResult)
PublishTimingSample("VideoBackend", "smoothedCompletionInterval", mSmoothedCompletionIntervalMilliseconds, "ms");
}
bool VideoBackend::ApplyLifecycleTransition(VideoBackendLifecycleState state, const std::string& message)
{
const VideoBackendLifecycleTransition transition = mLifecycle.TransitionTo(state, message);
if (!transition.accepted)
{
PublishBackendStateChanged(VideoBackendLifecycle::StateName(transition.current), transition.errorMessage);
return false;
}
PublishBackendStateChanged(VideoBackendLifecycle::StateName(transition.current), message);
return true;
}
bool VideoBackend::ApplyLifecycleFailure(const std::string& message)
{
const VideoBackendLifecycleTransition transition = mLifecycle.Fail(message);
if (!transition.accepted)
{
PublishBackendStateChanged(VideoBackendLifecycle::StateName(transition.current), transition.errorMessage);
return false;
}
PublishBackendStateChanged(VideoBackendLifecycle::StateName(transition.current), message);
return true;
}
void VideoBackend::PublishBackendStateChanged(const std::string& state, const std::string& message)
{
try

View File

@@ -1,5 +1,6 @@
#pragma once
#include "VideoBackendLifecycle.h"
#include "VideoIOTypes.h"
#include <chrono>
@@ -20,6 +21,7 @@ public:
~VideoBackend();
void ReleaseResources();
VideoBackendLifecycleState LifecycleState() const;
bool DiscoverDevicesAndModes(const VideoFormatSelection& videoModes, std::string& error);
bool SelectPreferredFormats(const VideoFormatSelection& videoModes, bool outputAlphaRequired, std::string& error);
bool ConfigureInput(const VideoFormat& inputVideoMode, std::string& error);
@@ -58,6 +60,8 @@ private:
void HandleInputFrame(const VideoIOFrame& frame);
void HandleOutputFrameCompletion(const VideoIOCompletion& completion);
void RecordFramePacing(VideoIOCompletionResult completionResult);
bool ApplyLifecycleTransition(VideoBackendLifecycleState state, const std::string& message);
bool ApplyLifecycleFailure(const std::string& message);
void PublishBackendStateChanged(const std::string& state, const std::string& message);
void PublishInputSignalChanged(const VideoIOFrame& frame, const VideoIOState& state);
void PublishInputFrameArrived(const VideoIOFrame& frame);
@@ -69,6 +73,7 @@ private:
HealthTelemetry& mHealthTelemetry;
RuntimeEventDispatcher& mRuntimeEventDispatcher;
VideoBackendLifecycle mLifecycle;
std::unique_ptr<VideoIODevice> mVideoIODevice;
std::unique_ptr<OpenGLVideoIOBridge> mBridge;
uint64_t mInputFrameIndex = 0;

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@@ -0,0 +1,123 @@
#include "VideoBackendLifecycle.h"
VideoBackendLifecycleState VideoBackendLifecycle::State() const
{
return mState;
}
const std::string& VideoBackendLifecycle::FailureReason() const
{
return mFailureReason;
}
VideoBackendLifecycleTransition VideoBackendLifecycle::TransitionTo(VideoBackendLifecycleState next, const std::string& reason)
{
VideoBackendLifecycleTransition transition;
transition.previous = mState;
transition.current = next;
transition.reason = reason;
transition.accepted = CanTransition(mState, next);
if (!transition.accepted)
{
transition.current = mState;
transition.errorMessage = std::string("Invalid video backend lifecycle transition from ") +
StateName(mState) + " to " + StateName(next) + ".";
return transition;
}
mState = next;
transition.current = mState;
if (mState != VideoBackendLifecycleState::Failed)
mFailureReason.clear();
return transition;
}
VideoBackendLifecycleTransition VideoBackendLifecycle::Fail(const std::string& reason)
{
VideoBackendLifecycleTransition transition = TransitionTo(VideoBackendLifecycleState::Failed, reason);
if (transition.accepted)
mFailureReason = reason;
return transition;
}
bool VideoBackendLifecycle::CanTransition(VideoBackendLifecycleState current, VideoBackendLifecycleState next)
{
if (current == next)
return true;
switch (current)
{
case VideoBackendLifecycleState::Uninitialized:
return next == VideoBackendLifecycleState::Discovering ||
next == VideoBackendLifecycleState::Stopped ||
next == VideoBackendLifecycleState::Failed;
case VideoBackendLifecycleState::Discovering:
return next == VideoBackendLifecycleState::Discovered ||
next == VideoBackendLifecycleState::Failed;
case VideoBackendLifecycleState::Discovered:
return next == VideoBackendLifecycleState::Configuring ||
next == VideoBackendLifecycleState::Stopped ||
next == VideoBackendLifecycleState::Failed;
case VideoBackendLifecycleState::Configuring:
return next == VideoBackendLifecycleState::Configured ||
next == VideoBackendLifecycleState::Failed;
case VideoBackendLifecycleState::Configured:
return next == VideoBackendLifecycleState::Prerolling ||
next == VideoBackendLifecycleState::Stopped ||
next == VideoBackendLifecycleState::Failed;
case VideoBackendLifecycleState::Prerolling:
return next == VideoBackendLifecycleState::Running ||
next == VideoBackendLifecycleState::Stopping ||
next == VideoBackendLifecycleState::Failed;
case VideoBackendLifecycleState::Running:
return next == VideoBackendLifecycleState::Degraded ||
next == VideoBackendLifecycleState::Stopping ||
next == VideoBackendLifecycleState::Failed;
case VideoBackendLifecycleState::Degraded:
return next == VideoBackendLifecycleState::Running ||
next == VideoBackendLifecycleState::Stopping ||
next == VideoBackendLifecycleState::Failed;
case VideoBackendLifecycleState::Stopping:
return next == VideoBackendLifecycleState::Stopped ||
next == VideoBackendLifecycleState::Failed;
case VideoBackendLifecycleState::Stopped:
return next == VideoBackendLifecycleState::Discovering ||
next == VideoBackendLifecycleState::Failed;
case VideoBackendLifecycleState::Failed:
return next == VideoBackendLifecycleState::Stopped ||
next == VideoBackendLifecycleState::Discovering;
default:
return false;
}
}
const char* VideoBackendLifecycle::StateName(VideoBackendLifecycleState state)
{
switch (state)
{
case VideoBackendLifecycleState::Uninitialized:
return "uninitialized";
case VideoBackendLifecycleState::Discovering:
return "discovering";
case VideoBackendLifecycleState::Discovered:
return "discovered";
case VideoBackendLifecycleState::Configuring:
return "configuring";
case VideoBackendLifecycleState::Configured:
return "configured";
case VideoBackendLifecycleState::Prerolling:
return "prerolling";
case VideoBackendLifecycleState::Running:
return "running";
case VideoBackendLifecycleState::Degraded:
return "degraded";
case VideoBackendLifecycleState::Stopping:
return "stopping";
case VideoBackendLifecycleState::Stopped:
return "stopped";
case VideoBackendLifecycleState::Failed:
return "failed";
default:
return "unknown";
}
}

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@@ -0,0 +1,43 @@
#pragma once
#include <string>
enum class VideoBackendLifecycleState
{
Uninitialized,
Discovering,
Discovered,
Configuring,
Configured,
Prerolling,
Running,
Degraded,
Stopping,
Stopped,
Failed
};
struct VideoBackendLifecycleTransition
{
VideoBackendLifecycleState previous = VideoBackendLifecycleState::Uninitialized;
VideoBackendLifecycleState current = VideoBackendLifecycleState::Uninitialized;
bool accepted = false;
std::string reason;
std::string errorMessage;
};
class VideoBackendLifecycle
{
public:
VideoBackendLifecycleState State() const;
const std::string& FailureReason() const;
VideoBackendLifecycleTransition TransitionTo(VideoBackendLifecycleState next, const std::string& reason);
VideoBackendLifecycleTransition Fail(const std::string& reason);
static bool CanTransition(VideoBackendLifecycleState current, VideoBackendLifecycleState next);
static const char* StateName(VideoBackendLifecycleState state);
private:
VideoBackendLifecycleState mState = VideoBackendLifecycleState::Uninitialized;
std::string mFailureReason;
};