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@@ -41,6 +41,7 @@
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#include "ControlServer.h"
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#include "DeckLinkDisplayMode.h"
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#include "DeckLinkFrameTransfer.h"
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#include "DeckLinkSession.h"
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#include "OpenGLComposite.h"
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#include "GLExtensions.h"
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#include "GlRenderConstants.h"
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@@ -55,18 +56,7 @@
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OpenGLComposite::OpenGLComposite(HWND hWnd, HDC hDC, HGLRC hRC) :
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hGLWnd(hWnd), hGLDC(hDC), hGLRC(hRC),
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mCaptureDelegate(NULL), mPlayoutDelegate(NULL),
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mDLInput(NULL), mDLOutput(NULL), mDLKeyer(NULL),
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mPlayoutAllocator(NULL),
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mInputFrameWidth(0), mInputFrameHeight(0),
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mOutputFrameWidth(0), mOutputFrameHeight(0),
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mInputDisplayModeName("1080p59.94"),
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mOutputDisplayModeName("1080p59.94"),
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mHasNoInputSource(true),
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mDeckLinkSupportsInternalKeying(false),
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mDeckLinkSupportsExternalKeying(false),
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mDeckLinkKeyerInterfaceAvailable(false),
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mDeckLinkExternalKeyingActive(false),
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mDeckLink(std::make_unique<DeckLinkSession>()),
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mRenderer(std::make_unique<OpenGLRenderer>())
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{
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InitializeCriticalSection(&pMutex);
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@@ -79,60 +69,7 @@ OpenGLComposite::OpenGLComposite(HWND hWnd, HDC hDC, HGLRC hRC) :
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OpenGLComposite::~OpenGLComposite()
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{
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// Cleanup for Capture
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if (mDLInput != NULL)
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{
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mDLInput->SetCallback(NULL);
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mDLInput->Release();
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mDLInput = NULL;
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}
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if (mCaptureDelegate != NULL)
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{
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mCaptureDelegate->Release();
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mCaptureDelegate = NULL;
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}
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// Cleanup for Playout
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while (!mDLOutputVideoFrameQueue.empty())
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{
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IDeckLinkMutableVideoFrame* frameToRelease = mDLOutputVideoFrameQueue.front();
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if (frameToRelease != NULL)
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{
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frameToRelease->Release();
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frameToRelease = NULL;
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}
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mDLOutputVideoFrameQueue.pop_front();
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}
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if (mDLOutput != NULL)
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{
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if (mDLKeyer != NULL)
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{
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mDLKeyer->Disable();
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mDLKeyer->Release();
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mDLKeyer = NULL;
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}
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mDLOutput->SetScheduledFrameCompletionCallback(NULL);
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mDLOutput->Release();
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mDLOutput = NULL;
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}
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if (mPlayoutDelegate != NULL)
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{
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mPlayoutDelegate->Release();
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mPlayoutDelegate = NULL;
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}
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if (mPlayoutAllocator != NULL)
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{
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mPlayoutAllocator->Release();
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mPlayoutAllocator = NULL;
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}
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mDeckLink->ReleaseResources();
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mRenderer->DestroyResources();
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if (mOscServer)
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mOscServer->Stop();
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@@ -187,8 +124,8 @@ bool OpenGLComposite::InitDeckLink()
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return false;
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}
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}
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mInputDisplayModeName = inputDisplayModeName;
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mOutputDisplayModeName = outputDisplayModeName;
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mDeckLink->inputDisplayModeName = inputDisplayModeName;
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mDeckLink->outputDisplayModeName = outputDisplayModeName;
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result = CoCreateInstance(CLSID_CDeckLinkIterator, NULL, CLSCTX_ALL, IID_IDeckLinkIterator, (void**)&pDLIterator);
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if (FAILED(result))
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@@ -244,41 +181,41 @@ bool OpenGLComposite::InitDeckLink()
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// Preserve the original input-then-output selection for half-duplex cards.
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// Input is optional later, but choosing output first can pick the wrong card.
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bool inputUsed = false;
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if (!mDLInput && pDL->QueryInterface(IID_IDeckLinkInput, (void**)&mDLInput) == S_OK)
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if (!mDeckLink->input && pDL->QueryInterface(IID_IDeckLinkInput, (void**)&mDeckLink->input) == S_OK)
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inputUsed = true;
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if (!mDLOutput && (!inputUsed || (duplexMode == bmdDuplexFull)))
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if (!mDeckLink->output && (!inputUsed || (duplexMode == bmdDuplexFull)))
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{
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if (pDL->QueryInterface(IID_IDeckLinkOutput, (void**)&mDLOutput) != S_OK)
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mDLOutput = NULL;
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if (pDL->QueryInterface(IID_IDeckLinkOutput, (void**)&mDeckLink->output) != S_OK)
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mDeckLink->output = NULL;
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else
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{
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mDeckLinkOutputModelName = modelName;
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mDeckLinkSupportsInternalKeying = supportsInternalKeying;
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mDeckLinkSupportsExternalKeying = supportsExternalKeying;
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mDeckLink->outputModelName = modelName;
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mDeckLink->supportsInternalKeying = supportsInternalKeying;
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mDeckLink->supportsExternalKeying = supportsExternalKeying;
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}
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}
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pDL->Release();
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pDL = NULL;
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if (mDLOutput && mDLInput)
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if (mDeckLink->output && mDeckLink->input)
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break;
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}
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if (!mDLOutput)
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if (!mDeckLink->output)
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{
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MessageBox(NULL, _T("Expected an Output DeckLink device"), _T("This application requires a DeckLink output device."), MB_OK);
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goto error;
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}
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if (mDLInput && mDLInput->GetDisplayModeIterator(&pDLInputDisplayModeIterator) != S_OK)
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if (mDeckLink->input && mDeckLink->input->GetDisplayModeIterator(&pDLInputDisplayModeIterator) != S_OK)
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{
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MessageBox(NULL, _T("Cannot get input Display Mode Iterator."), _T("DeckLink error."), MB_OK);
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goto error;
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}
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if (mDLInput && !FindDeckLinkDisplayMode(pDLInputDisplayModeIterator, inputDisplayMode, &pDLInputDisplayMode))
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if (mDeckLink->input && !FindDeckLinkDisplayMode(pDLInputDisplayModeIterator, inputDisplayMode, &pDLInputDisplayMode))
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{
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const std::string error = "Cannot get specified input BMDDisplayMode for configured mode: " + inputDisplayModeName;
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MessageBoxA(NULL, error.c_str(), "DeckLink input error.", MB_OK);
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@@ -290,7 +227,7 @@ bool OpenGLComposite::InitDeckLink()
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pDLInputDisplayModeIterator = NULL;
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}
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if (mDLOutput->GetDisplayModeIterator(&pDLOutputDisplayModeIterator) != S_OK)
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if (mDeckLink->output->GetDisplayModeIterator(&pDLOutputDisplayModeIterator) != S_OK)
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{
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MessageBox(NULL, _T("Cannot get output Display Mode Iterator."), _T("DeckLink error."), MB_OK);
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goto error;
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@@ -305,19 +242,19 @@ bool OpenGLComposite::InitDeckLink()
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pDLOutputDisplayModeIterator->Release();
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pDLOutputDisplayModeIterator = NULL;
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mOutputFrameWidth = pDLOutputDisplayMode->GetWidth();
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mOutputFrameHeight = pDLOutputDisplayMode->GetHeight();
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mInputFrameWidth = pDLInputDisplayMode ? pDLInputDisplayMode->GetWidth() : mOutputFrameWidth;
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mInputFrameHeight = pDLInputDisplayMode ? pDLInputDisplayMode->GetHeight() : mOutputFrameHeight;
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if (!mDLInput)
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mInputDisplayModeName = "No input - black frame";
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mDeckLink->outputFrameWidth = pDLOutputDisplayMode->GetWidth();
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mDeckLink->outputFrameHeight = pDLOutputDisplayMode->GetHeight();
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mDeckLink->inputFrameWidth = pDLInputDisplayMode ? pDLInputDisplayMode->GetWidth() : mDeckLink->outputFrameWidth;
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mDeckLink->inputFrameHeight = pDLInputDisplayMode ? pDLInputDisplayMode->GetHeight() : mDeckLink->outputFrameHeight;
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if (!mDeckLink->input)
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mDeckLink->inputDisplayModeName = "No input - black frame";
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if (! CheckOpenGLExtensions())
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{
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initFailureReason = "OpenGL extension checks failed.";
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goto error;
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}
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if (mInputFrameWidth != mOutputFrameWidth || mInputFrameHeight != mOutputFrameHeight)
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if (mDeckLink->inputFrameWidth != mDeckLink->outputFrameWidth || mDeckLink->inputFrameHeight != mDeckLink->outputFrameHeight)
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{
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mRenderer->mFastTransferExtensionAvailable = false;
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OutputDebugStringA("Input/output dimensions differ; using regular OpenGL transfer fallback instead of fast transfer.\n");
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@@ -331,58 +268,58 @@ bool OpenGLComposite::InitDeckLink()
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if (mRuntimeHost)
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{
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mDeckLinkStatusMessage = mDeckLinkOutputModelName.empty()
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mDeckLink->statusMessage = mDeckLink->outputModelName.empty()
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? "DeckLink output device selected."
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: ("Selected output device: " + mDeckLinkOutputModelName);
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: ("Selected output device: " + mDeckLink->outputModelName);
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mRuntimeHost->SetDeckLinkOutputStatus(
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mDeckLinkOutputModelName,
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mDeckLinkSupportsInternalKeying,
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mDeckLinkSupportsExternalKeying,
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mDeckLinkKeyerInterfaceAvailable,
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mDeckLink->outputModelName,
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mDeckLink->supportsInternalKeying,
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mDeckLink->supportsExternalKeying,
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mDeckLink->keyerInterfaceAvailable,
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mRuntimeHost->ExternalKeyingEnabled(),
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mDeckLinkExternalKeyingActive,
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mDeckLinkStatusMessage);
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mDeckLink->externalKeyingActive,
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mDeckLink->statusMessage);
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}
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pDLOutputDisplayMode->GetFrameRate(&mFrameDuration, &mFrameTimescale);
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pDLOutputDisplayMode->GetFrameRate(&mDeckLink->frameDuration, &mDeckLink->frameTimescale);
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// Resize window to match output video frame, but scale large formats down by half for viewing.
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if (mOutputFrameWidth < 1920)
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resizeWindow(mOutputFrameWidth, mOutputFrameHeight);
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if (mDeckLink->outputFrameWidth < 1920)
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resizeWindow(mDeckLink->outputFrameWidth, mDeckLink->outputFrameHeight);
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else
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resizeWindow(mOutputFrameWidth / 2, mOutputFrameHeight / 2);
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resizeWindow(mDeckLink->outputFrameWidth / 2, mDeckLink->outputFrameHeight / 2);
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if (mRenderer->mFastTransferExtensionAvailable)
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{
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// Initialize fast video frame transfers
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if (! VideoFrameTransfer::initialize(mInputFrameWidth, mInputFrameHeight, mRenderer->mCaptureTexture, mRenderer->mOutputTexture))
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if (! VideoFrameTransfer::initialize(mDeckLink->inputFrameWidth, mDeckLink->inputFrameHeight, mRenderer->mCaptureTexture, mRenderer->mOutputTexture))
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{
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MessageBox(NULL, _T("Cannot initialize video transfers."), _T("VideoFrameTransfer error."), MB_OK);
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goto error;
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}
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}
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if (mDLInput)
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if (mDeckLink->input)
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{
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// Use custom allocators so we pin only once then recycle them
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CComPtr<IDeckLinkVideoBufferAllocatorProvider> captureAllocator(new (std::nothrow) InputAllocatorPool(hGLDC, hGLRC));
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if (mDLInput->EnableVideoInputWithAllocatorProvider(inputDisplayMode, bmdFormat8BitYUV, bmdVideoInputFlagDefault, captureAllocator) != S_OK)
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if (mDeckLink->input->EnableVideoInputWithAllocatorProvider(inputDisplayMode, bmdFormat8BitYUV, bmdVideoInputFlagDefault, captureAllocator) != S_OK)
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{
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OutputDebugStringA("DeckLink input could not be enabled; continuing in output-only black-frame mode.\n");
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mDLInput->Release();
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mDLInput = NULL;
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mHasNoInputSource = true;
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mInputDisplayModeName = "No input - black frame";
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mDeckLink->input->Release();
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mDeckLink->input = NULL;
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mDeckLink->hasNoInputSource = true;
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mDeckLink->inputDisplayModeName = "No input - black frame";
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if (mRuntimeHost)
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mRuntimeHost->SetSignalStatus(false, mInputFrameWidth, mInputFrameHeight, mInputDisplayModeName);
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mRuntimeHost->SetSignalStatus(false, mDeckLink->inputFrameWidth, mDeckLink->inputFrameHeight, mDeckLink->inputDisplayModeName);
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}
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}
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if (mDLInput)
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if (mDeckLink->input)
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{
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mCaptureDelegate = new CaptureDelegate(this);
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if (mDLInput->SetCallback(mCaptureDelegate) != S_OK)
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mDeckLink->captureDelegate = new CaptureDelegate(this);
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if (mDeckLink->input->SetCallback(mDeckLink->captureDelegate) != S_OK)
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{
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initFailureReason = "DeckLink input setup failed while installing the capture callback.";
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goto error;
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@@ -390,62 +327,62 @@ bool OpenGLComposite::InitDeckLink()
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}
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else if (mRuntimeHost)
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{
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mRuntimeHost->SetSignalStatus(false, mInputFrameWidth, mInputFrameHeight, mInputDisplayModeName);
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mRuntimeHost->SetSignalStatus(false, mDeckLink->inputFrameWidth, mDeckLink->inputFrameHeight, mDeckLink->inputDisplayModeName);
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}
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if (mDLOutput->RowBytesForPixelFormat(bmdFormat8BitBGRA, mOutputFrameWidth, &outputFrameRowBytes) != S_OK)
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if (mDeckLink->output->RowBytesForPixelFormat(bmdFormat8BitBGRA, mDeckLink->outputFrameWidth, &outputFrameRowBytes) != S_OK)
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{
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initFailureReason = "DeckLink output setup failed while calculating BGRA row bytes.";
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goto error;
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}
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// Use a custom allocator so we pin only once then recycle them
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mPlayoutAllocator = new PinnedMemoryAllocator(hGLDC, hGLRC, VideoFrameTransfer::GPUtoCPU, 1, outputFrameRowBytes * mOutputFrameHeight);
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mDeckLink->playoutAllocator = new PinnedMemoryAllocator(hGLDC, hGLRC, VideoFrameTransfer::GPUtoCPU, 1, outputFrameRowBytes * mDeckLink->outputFrameHeight);
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if (mDLOutput->EnableVideoOutput(outputDisplayMode, bmdVideoOutputFlagDefault) != S_OK)
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if (mDeckLink->output->EnableVideoOutput(outputDisplayMode, bmdVideoOutputFlagDefault) != S_OK)
|
|
|
|
|
{
|
|
|
|
|
initFailureReason = "DeckLink output setup failed while enabling video output.";
|
|
|
|
|
goto error;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (mDLOutput->QueryInterface(IID_IDeckLinkKeyer, (void**)&mDLKeyer) == S_OK && mDLKeyer != NULL)
|
|
|
|
|
mDeckLinkKeyerInterfaceAvailable = true;
|
|
|
|
|
if (mDeckLink->output->QueryInterface(IID_IDeckLinkKeyer, (void**)&mDeckLink->keyer) == S_OK && mDeckLink->keyer != NULL)
|
|
|
|
|
mDeckLink->keyerInterfaceAvailable = true;
|
|
|
|
|
|
|
|
|
|
if (mRuntimeHost && mRuntimeHost->ExternalKeyingEnabled())
|
|
|
|
|
{
|
|
|
|
|
if (!mDeckLinkSupportsExternalKeying)
|
|
|
|
|
if (!mDeckLink->supportsExternalKeying)
|
|
|
|
|
{
|
|
|
|
|
mDeckLinkStatusMessage = "External keying was requested, but the selected DeckLink output does not report external keying support.";
|
|
|
|
|
mDeckLink->statusMessage = "External keying was requested, but the selected DeckLink output does not report external keying support.";
|
|
|
|
|
}
|
|
|
|
|
else if (!mDeckLinkKeyerInterfaceAvailable)
|
|
|
|
|
else if (!mDeckLink->keyerInterfaceAvailable)
|
|
|
|
|
{
|
|
|
|
|
mDeckLinkStatusMessage = "External keying was requested, but the selected DeckLink output does not expose the IDeckLinkKeyer interface.";
|
|
|
|
|
mDeckLink->statusMessage = "External keying was requested, but the selected DeckLink output does not expose the IDeckLinkKeyer interface.";
|
|
|
|
|
}
|
|
|
|
|
else if (mDLKeyer->Enable(TRUE) != S_OK || mDLKeyer->SetLevel(255) != S_OK)
|
|
|
|
|
else if (mDeckLink->keyer->Enable(TRUE) != S_OK || mDeckLink->keyer->SetLevel(255) != S_OK)
|
|
|
|
|
{
|
|
|
|
|
mDeckLinkStatusMessage = "External keying was requested, but enabling the DeckLink keyer failed.";
|
|
|
|
|
mDeckLink->statusMessage = "External keying was requested, but enabling the DeckLink keyer failed.";
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
mDeckLinkExternalKeyingActive = true;
|
|
|
|
|
mDeckLinkStatusMessage = "External keying is active on the selected DeckLink output.";
|
|
|
|
|
mDeckLink->externalKeyingActive = true;
|
|
|
|
|
mDeckLink->statusMessage = "External keying is active on the selected DeckLink output.";
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (mDeckLinkSupportsExternalKeying)
|
|
|
|
|
else if (mDeckLink->supportsExternalKeying)
|
|
|
|
|
{
|
|
|
|
|
mDeckLinkStatusMessage = "Selected DeckLink output supports external keying. Set enableExternalKeying to true in runtime-host.json to request it.";
|
|
|
|
|
mDeckLink->statusMessage = "Selected DeckLink output supports external keying. Set enableExternalKeying to true in runtime-host.json to request it.";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (mRuntimeHost)
|
|
|
|
|
{
|
|
|
|
|
mRuntimeHost->SetDeckLinkOutputStatus(
|
|
|
|
|
mDeckLinkOutputModelName,
|
|
|
|
|
mDeckLinkSupportsInternalKeying,
|
|
|
|
|
mDeckLinkSupportsExternalKeying,
|
|
|
|
|
mDeckLinkKeyerInterfaceAvailable,
|
|
|
|
|
mDeckLink->outputModelName,
|
|
|
|
|
mDeckLink->supportsInternalKeying,
|
|
|
|
|
mDeckLink->supportsExternalKeying,
|
|
|
|
|
mDeckLink->keyerInterfaceAvailable,
|
|
|
|
|
mRuntimeHost->ExternalKeyingEnabled(),
|
|
|
|
|
mDeckLinkExternalKeyingActive,
|
|
|
|
|
mDeckLinkStatusMessage);
|
|
|
|
|
mDeckLink->externalKeyingActive,
|
|
|
|
|
mDeckLink->statusMessage);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Create a queue of 10 IDeckLinkMutableVideoFrame objects to use for scheduling output video frames.
|
|
|
|
|
@@ -460,29 +397,29 @@ bool OpenGLComposite::InitDeckLink()
|
|
|
|
|
IDeckLinkMutableVideoFrame* outputFrame;
|
|
|
|
|
IDeckLinkVideoBuffer* outputFrameBuffer = NULL;
|
|
|
|
|
|
|
|
|
|
if (mPlayoutAllocator->AllocateVideoBuffer(&outputFrameBuffer) != S_OK)
|
|
|
|
|
if (mDeckLink->playoutAllocator->AllocateVideoBuffer(&outputFrameBuffer) != S_OK)
|
|
|
|
|
{
|
|
|
|
|
initFailureReason = "DeckLink output setup failed while allocating an output frame buffer.";
|
|
|
|
|
goto error;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (mDLOutput->CreateVideoFrameWithBuffer(mOutputFrameWidth, mOutputFrameHeight, outputFrameRowBytes, bmdFormat8BitBGRA, bmdFrameFlagFlipVertical, outputFrameBuffer, &outputFrame) != S_OK)
|
|
|
|
|
if (mDeckLink->output->CreateVideoFrameWithBuffer(mDeckLink->outputFrameWidth, mDeckLink->outputFrameHeight, outputFrameRowBytes, bmdFormat8BitBGRA, bmdFrameFlagFlipVertical, outputFrameBuffer, &outputFrame) != S_OK)
|
|
|
|
|
{
|
|
|
|
|
initFailureReason = "DeckLink output setup failed while creating an output video frame.";
|
|
|
|
|
goto error;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
mDLOutputVideoFrameQueue.push_back(outputFrame);
|
|
|
|
|
mDeckLink->outputVideoFrameQueue.push_back(outputFrame);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
mPlayoutDelegate = new PlayoutDelegate(this);
|
|
|
|
|
if (mPlayoutDelegate == NULL)
|
|
|
|
|
mDeckLink->playoutDelegate = new PlayoutDelegate(this);
|
|
|
|
|
if (mDeckLink->playoutDelegate == NULL)
|
|
|
|
|
{
|
|
|
|
|
initFailureReason = "DeckLink output setup failed while creating the playout callback.";
|
|
|
|
|
goto error;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (mDLOutput->SetScheduledFrameCompletionCallback(mPlayoutDelegate) != S_OK)
|
|
|
|
|
if (mDeckLink->output->SetScheduledFrameCompletionCallback(mDeckLink->playoutDelegate) != S_OK)
|
|
|
|
|
{
|
|
|
|
|
initFailureReason = "DeckLink output setup failed while installing the scheduled-frame callback.";
|
|
|
|
|
goto error;
|
|
|
|
|
@@ -496,23 +433,7 @@ error:
|
|
|
|
|
if (!initFailureReason.empty())
|
|
|
|
|
MessageBoxA(NULL, initFailureReason.c_str(), "DeckLink initialization failed", MB_OK | MB_ICONERROR);
|
|
|
|
|
|
|
|
|
|
if (mDLKeyer != NULL)
|
|
|
|
|
{
|
|
|
|
|
mDLKeyer->Disable();
|
|
|
|
|
mDLKeyer->Release();
|
|
|
|
|
mDLKeyer = NULL;
|
|
|
|
|
mDeckLinkExternalKeyingActive = false;
|
|
|
|
|
}
|
|
|
|
|
if (mDLInput != NULL)
|
|
|
|
|
{
|
|
|
|
|
mDLInput->Release();
|
|
|
|
|
mDLInput = NULL;
|
|
|
|
|
}
|
|
|
|
|
if (mDLOutput != NULL)
|
|
|
|
|
{
|
|
|
|
|
mDLOutput->Release();
|
|
|
|
|
mDLOutput = NULL;
|
|
|
|
|
}
|
|
|
|
|
mDeckLink->ReleaseResources();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (pDL != NULL)
|
|
|
|
|
@@ -562,7 +483,7 @@ void OpenGLComposite::paintGL()
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
mRenderer->PresentToWindow(hGLDC, mOutputFrameWidth, mOutputFrameHeight);
|
|
|
|
|
mRenderer->PresentToWindow(hGLDC, mDeckLink->outputFrameWidth, mDeckLink->outputFrameHeight);
|
|
|
|
|
ValidateRect(hGLWnd, NULL);
|
|
|
|
|
LeaveCriticalSection(&pMutex);
|
|
|
|
|
}
|
|
|
|
|
@@ -609,7 +530,7 @@ bool OpenGLComposite::InitOpenGLState()
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!mShaderPrograms->CompileLayerPrograms(mInputFrameWidth, mInputFrameHeight, sizeof(compilerErrorMessage), compilerErrorMessage))
|
|
|
|
|
if (!mShaderPrograms->CompileLayerPrograms(mDeckLink->inputFrameWidth, mDeckLink->inputFrameHeight, sizeof(compilerErrorMessage), compilerErrorMessage))
|
|
|
|
|
{
|
|
|
|
|
MessageBoxA(NULL, compilerErrorMessage, "OpenGL shader failed to load or compile", MB_OK);
|
|
|
|
|
return false;
|
|
|
|
|
@@ -617,7 +538,7 @@ bool OpenGLComposite::InitOpenGLState()
|
|
|
|
|
mShaderPrograms->ResetTemporalHistoryState();
|
|
|
|
|
|
|
|
|
|
std::string rendererError;
|
|
|
|
|
if (!mRenderer->InitializeResources(mInputFrameWidth, mInputFrameHeight, mOutputFrameWidth, mOutputFrameHeight, rendererError))
|
|
|
|
|
if (!mRenderer->InitializeResources(mDeckLink->inputFrameWidth, mDeckLink->inputFrameHeight, mDeckLink->outputFrameWidth, mDeckLink->outputFrameHeight, rendererError))
|
|
|
|
|
{
|
|
|
|
|
MessageBoxA(NULL, rendererError.c_str(), "OpenGL initialization error.", MB_OK);
|
|
|
|
|
return false;
|
|
|
|
|
@@ -632,11 +553,11 @@ bool OpenGLComposite::InitOpenGLState()
|
|
|
|
|
//
|
|
|
|
|
void OpenGLComposite::VideoFrameArrived(IDeckLinkVideoInputFrame* inputFrame, bool hasNoInputSource)
|
|
|
|
|
{
|
|
|
|
|
mHasNoInputSource = hasNoInputSource;
|
|
|
|
|
mDeckLink->hasNoInputSource = hasNoInputSource;
|
|
|
|
|
if (mRuntimeHost)
|
|
|
|
|
mRuntimeHost->SetSignalStatus(!hasNoInputSource, mInputFrameWidth, mInputFrameHeight, mInputDisplayModeName);
|
|
|
|
|
mRuntimeHost->SetSignalStatus(!hasNoInputSource, mDeckLink->inputFrameWidth, mDeckLink->inputFrameHeight, mDeckLink->inputDisplayModeName);
|
|
|
|
|
|
|
|
|
|
if (mHasNoInputSource)
|
|
|
|
|
if (mDeckLink->hasNoInputSource)
|
|
|
|
|
return; // don't transfer texture when there's no input
|
|
|
|
|
|
|
|
|
|
long textureSize = inputFrame->GetRowBytes() * inputFrame->GetHeight();
|
|
|
|
|
@@ -673,7 +594,7 @@ void OpenGLComposite::VideoFrameArrived(IDeckLinkVideoInputFrame* inputFrame, bo
|
|
|
|
|
glBindTexture(GL_TEXTURE_2D, mRenderer->mCaptureTexture);
|
|
|
|
|
|
|
|
|
|
// NULL for last arg indicates use current GL_PIXEL_UNPACK_BUFFER target as texture data
|
|
|
|
|
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, mInputFrameWidth / 2, mInputFrameHeight, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, NULL);
|
|
|
|
|
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, mDeckLink->inputFrameWidth / 2, mDeckLink->inputFrameHeight, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, NULL);
|
|
|
|
|
|
|
|
|
|
glBindTexture(GL_TEXTURE_2D, 0);
|
|
|
|
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
|
|
|
|
@@ -694,9 +615,9 @@ void OpenGLComposite::PlayoutFrameCompleted(IDeckLinkVideoFrame* completedFrame,
|
|
|
|
|
EnterCriticalSection(&pMutex);
|
|
|
|
|
|
|
|
|
|
// Get the first frame from the queue
|
|
|
|
|
IDeckLinkMutableVideoFrame* outputVideoFrame = mDLOutputVideoFrameQueue.front();
|
|
|
|
|
mDLOutputVideoFrameQueue.push_back(outputVideoFrame);
|
|
|
|
|
mDLOutputVideoFrameQueue.pop_front();
|
|
|
|
|
IDeckLinkMutableVideoFrame* outputVideoFrame = mDeckLink->outputVideoFrameQueue.front();
|
|
|
|
|
mDeckLink->outputVideoFrameQueue.push_back(outputVideoFrame);
|
|
|
|
|
mDeckLink->outputVideoFrameQueue.pop_front();
|
|
|
|
|
|
|
|
|
|
// make GL context current in this thread
|
|
|
|
|
wglMakeCurrent( hGLDC, hGLRC );
|
|
|
|
|
@@ -709,7 +630,7 @@ void OpenGLComposite::PlayoutFrameCompleted(IDeckLinkVideoFrame* completedFrame,
|
|
|
|
|
renderEffect();
|
|
|
|
|
glBindFramebuffer(GL_READ_FRAMEBUFFER, mRenderer->mIdFrameBuf);
|
|
|
|
|
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mRenderer->mOutputFrameBuf);
|
|
|
|
|
glBlitFramebuffer(0, 0, mInputFrameWidth, mInputFrameHeight, 0, 0, mOutputFrameWidth, mOutputFrameHeight, GL_COLOR_BUFFER_BIT, GL_LINEAR);
|
|
|
|
|
glBlitFramebuffer(0, 0, mDeckLink->inputFrameWidth, mDeckLink->inputFrameHeight, 0, 0, mDeckLink->outputFrameWidth, mDeckLink->outputFrameHeight, GL_COLOR_BUFFER_BIT, GL_LINEAR);
|
|
|
|
|
glBindFramebuffer(GL_FRAMEBUFFER, mRenderer->mOutputFrameBuf);
|
|
|
|
|
glFlush();
|
|
|
|
|
if (mRenderer->mFastTransferExtensionAvailable)
|
|
|
|
|
@@ -717,8 +638,8 @@ void OpenGLComposite::PlayoutFrameCompleted(IDeckLinkVideoFrame* completedFrame,
|
|
|
|
|
const auto renderEndTime = std::chrono::steady_clock::now();
|
|
|
|
|
if (mRuntimeHost)
|
|
|
|
|
{
|
|
|
|
|
const double frameBudgetMilliseconds = mFrameTimescale != 0
|
|
|
|
|
? (static_cast<double>(mFrameDuration) * 1000.0) / static_cast<double>(mFrameTimescale)
|
|
|
|
|
const double frameBudgetMilliseconds = mDeckLink->frameTimescale != 0
|
|
|
|
|
? (static_cast<double>(mDeckLink->frameDuration) * 1000.0) / static_cast<double>(mDeckLink->frameTimescale)
|
|
|
|
|
: 0.0;
|
|
|
|
|
const double renderMilliseconds = std::chrono::duration_cast<std::chrono::duration<double, std::milli>>(renderEndTime - renderStartTime).count();
|
|
|
|
|
mRuntimeHost->SetPerformanceStats(frameBudgetMilliseconds, renderMilliseconds);
|
|
|
|
|
@@ -746,21 +667,21 @@ void OpenGLComposite::PlayoutFrameCompleted(IDeckLinkVideoFrame* completedFrame,
|
|
|
|
|
if (mRenderer->mFastTransferExtensionAvailable)
|
|
|
|
|
{
|
|
|
|
|
// Finished with mRenderer->mCaptureTexture
|
|
|
|
|
if (!mHasNoInputSource)
|
|
|
|
|
if (!mDeckLink->hasNoInputSource)
|
|
|
|
|
VideoFrameTransfer::endTextureInUse(VideoFrameTransfer::CPUtoGPU);
|
|
|
|
|
|
|
|
|
|
if (! mPlayoutAllocator->transferFrame(pFrame, mRenderer->mOutputTexture))
|
|
|
|
|
if (! mDeckLink->playoutAllocator->transferFrame(pFrame, mRenderer->mOutputTexture))
|
|
|
|
|
OutputDebugStringA("Playback: transferFrame() failed\n");
|
|
|
|
|
|
|
|
|
|
paintGL();
|
|
|
|
|
|
|
|
|
|
// Wait for transfer to system memory to complete
|
|
|
|
|
mPlayoutAllocator->waitForTransferComplete(pFrame);
|
|
|
|
|
mDeckLink->playoutAllocator->waitForTransferComplete(pFrame);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
glBindFramebuffer(GL_READ_FRAMEBUFFER, mRenderer->mOutputFrameBuf);
|
|
|
|
|
glReadPixels(0, 0, mOutputFrameWidth, mOutputFrameHeight, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, pFrame);
|
|
|
|
|
glReadPixels(0, 0, mDeckLink->outputFrameWidth, mDeckLink->outputFrameHeight, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, pFrame);
|
|
|
|
|
paintGL();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
@@ -769,12 +690,12 @@ void OpenGLComposite::PlayoutFrameCompleted(IDeckLinkVideoFrame* completedFrame,
|
|
|
|
|
|
|
|
|
|
// If the last completed frame was late or dropped, bump the scheduled time further into the future
|
|
|
|
|
if (completionResult == bmdOutputFrameDisplayedLate || completionResult == bmdOutputFrameDropped)
|
|
|
|
|
mTotalPlayoutFrames += 2;
|
|
|
|
|
mDeckLink->totalPlayoutFrames += 2;
|
|
|
|
|
|
|
|
|
|
// Schedule the next frame for playout
|
|
|
|
|
HRESULT hr = mDLOutput->ScheduleVideoFrame(outputVideoFrame, (mTotalPlayoutFrames * mFrameDuration), mFrameDuration, mFrameTimescale);
|
|
|
|
|
HRESULT hr = mDeckLink->output->ScheduleVideoFrame(outputVideoFrame, (mDeckLink->totalPlayoutFrames * mDeckLink->frameDuration), mDeckLink->frameDuration, mDeckLink->frameTimescale);
|
|
|
|
|
if (SUCCEEDED(hr))
|
|
|
|
|
mTotalPlayoutFrames++;
|
|
|
|
|
mDeckLink->totalPlayoutFrames++;
|
|
|
|
|
|
|
|
|
|
wglMakeCurrent( NULL, NULL );
|
|
|
|
|
|
|
|
|
|
@@ -783,72 +704,7 @@ void OpenGLComposite::PlayoutFrameCompleted(IDeckLinkVideoFrame* completedFrame,
|
|
|
|
|
|
|
|
|
|
bool OpenGLComposite::Start()
|
|
|
|
|
{
|
|
|
|
|
mTotalPlayoutFrames = 0;
|
|
|
|
|
if (!mDLOutput)
|
|
|
|
|
{
|
|
|
|
|
MessageBoxA(NULL, "Cannot start playout because no DeckLink output device is available.", "DeckLink start failed", MB_OK | MB_ICONERROR);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
if (mDLOutputVideoFrameQueue.empty())
|
|
|
|
|
{
|
|
|
|
|
MessageBoxA(NULL, "Cannot start playout because the output frame queue is empty.", "DeckLink start failed", MB_OK | MB_ICONERROR);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Preroll frames
|
|
|
|
|
for (unsigned i = 0; i < kPrerollFrameCount; i++)
|
|
|
|
|
{
|
|
|
|
|
// Take each video frame from the front of the queue and move it to the back
|
|
|
|
|
IDeckLinkMutableVideoFrame* outputVideoFrame = mDLOutputVideoFrameQueue.front();
|
|
|
|
|
mDLOutputVideoFrameQueue.push_back(outputVideoFrame);
|
|
|
|
|
mDLOutputVideoFrameQueue.pop_front();
|
|
|
|
|
|
|
|
|
|
// Start with a black frame for playout
|
|
|
|
|
IDeckLinkVideoBuffer* outputVideoFrameBuffer;
|
|
|
|
|
if (outputVideoFrame->QueryInterface(IID_IDeckLinkVideoBuffer, (void**)&outputVideoFrameBuffer) != S_OK)
|
|
|
|
|
{
|
|
|
|
|
MessageBoxA(NULL, "Could not query the preroll output frame buffer.", "DeckLink start failed", MB_OK | MB_ICONERROR);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (outputVideoFrameBuffer->StartAccess(bmdBufferAccessWrite) != S_OK)
|
|
|
|
|
{
|
|
|
|
|
outputVideoFrameBuffer->Release();
|
|
|
|
|
MessageBoxA(NULL, "Could not write to the preroll output frame buffer.", "DeckLink start failed", MB_OK | MB_ICONERROR);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void* pFrame;
|
|
|
|
|
outputVideoFrameBuffer->GetBytes((void**)&pFrame);
|
|
|
|
|
memset(pFrame, 0, outputVideoFrame->GetRowBytes() * mOutputFrameHeight); // 0 is black in BGRA format
|
|
|
|
|
|
|
|
|
|
outputVideoFrameBuffer->EndAccess(bmdBufferAccessWrite);
|
|
|
|
|
outputVideoFrameBuffer->Release();
|
|
|
|
|
|
|
|
|
|
if (mDLOutput->ScheduleVideoFrame(outputVideoFrame, (mTotalPlayoutFrames * mFrameDuration), mFrameDuration, mFrameTimescale) != S_OK)
|
|
|
|
|
{
|
|
|
|
|
MessageBoxA(NULL, "Could not schedule a preroll output frame.", "DeckLink start failed", MB_OK | MB_ICONERROR);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
mTotalPlayoutFrames++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (mDLInput)
|
|
|
|
|
{
|
|
|
|
|
if (mDLInput->StartStreams() != S_OK)
|
|
|
|
|
{
|
|
|
|
|
MessageBoxA(NULL, "Could not start the DeckLink input stream.", "DeckLink start failed", MB_OK | MB_ICONERROR);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (mDLOutput->StartScheduledPlayback(0, mFrameTimescale, 1.0) != S_OK)
|
|
|
|
|
{
|
|
|
|
|
MessageBoxA(NULL, "Could not start DeckLink scheduled playback.", "DeckLink start failed", MB_OK | MB_ICONERROR);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
return mDeckLink->Start(mDeckLink->outputFrameHeight);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool OpenGLComposite::Stop()
|
|
|
|
|
@@ -859,34 +715,19 @@ bool OpenGLComposite::Stop()
|
|
|
|
|
if (mControlServer)
|
|
|
|
|
mControlServer->Stop();
|
|
|
|
|
|
|
|
|
|
if (mDLKeyer != NULL)
|
|
|
|
|
{
|
|
|
|
|
mDLKeyer->Disable();
|
|
|
|
|
mDeckLinkExternalKeyingActive = false;
|
|
|
|
|
if (mRuntimeHost)
|
|
|
|
|
const bool wasExternalKeyingActive = mDeckLink->externalKeyingActive;
|
|
|
|
|
mDeckLink->Stop();
|
|
|
|
|
if (wasExternalKeyingActive && mRuntimeHost)
|
|
|
|
|
{
|
|
|
|
|
mRuntimeHost->SetDeckLinkOutputStatus(
|
|
|
|
|
mDeckLinkOutputModelName,
|
|
|
|
|
mDeckLinkSupportsInternalKeying,
|
|
|
|
|
mDeckLinkSupportsExternalKeying,
|
|
|
|
|
mDeckLinkKeyerInterfaceAvailable,
|
|
|
|
|
mDeckLink->outputModelName,
|
|
|
|
|
mDeckLink->supportsInternalKeying,
|
|
|
|
|
mDeckLink->supportsExternalKeying,
|
|
|
|
|
mDeckLink->keyerInterfaceAvailable,
|
|
|
|
|
mRuntimeHost->ExternalKeyingEnabled(),
|
|
|
|
|
mDeckLinkExternalKeyingActive,
|
|
|
|
|
mDeckLink->externalKeyingActive,
|
|
|
|
|
"External keying has been disabled.");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (mDLInput)
|
|
|
|
|
{
|
|
|
|
|
mDLInput->StopStreams();
|
|
|
|
|
mDLInput->DisableVideoInput();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (mDLOutput)
|
|
|
|
|
{
|
|
|
|
|
mDLOutput->StopScheduledPlayback(0, NULL, 0);
|
|
|
|
|
mDLOutput->DisableVideoOutput();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
@@ -898,7 +739,7 @@ bool OpenGLComposite::ReloadShader()
|
|
|
|
|
EnterCriticalSection(&pMutex);
|
|
|
|
|
wglMakeCurrent(hGLDC, hGLRC);
|
|
|
|
|
|
|
|
|
|
bool success = mShaderPrograms->CompileLayerPrograms(mInputFrameWidth, mInputFrameHeight, sizeof(compilerErrorMessage), compilerErrorMessage);
|
|
|
|
|
bool success = mShaderPrograms->CompileLayerPrograms(mDeckLink->inputFrameWidth, mDeckLink->inputFrameHeight, sizeof(compilerErrorMessage), compilerErrorMessage);
|
|
|
|
|
if (mRuntimeHost)
|
|
|
|
|
mRuntimeHost->ClearReloadRequest();
|
|
|
|
|
|
|
|
|
|
@@ -925,14 +766,14 @@ void OpenGLComposite::renderEffect()
|
|
|
|
|
{
|
|
|
|
|
PollRuntimeChanges();
|
|
|
|
|
|
|
|
|
|
const bool hasInputSource = !mHasNoInputSource;
|
|
|
|
|
const std::vector<RuntimeRenderState> layerStates = mRuntimeHost ? mRuntimeHost->GetLayerRenderStates(mInputFrameWidth, mInputFrameHeight) : std::vector<RuntimeRenderState>();
|
|
|
|
|
const bool hasInputSource = !mDeckLink->hasNoInputSource;
|
|
|
|
|
const std::vector<RuntimeRenderState> layerStates = mRuntimeHost ? mRuntimeHost->GetLayerRenderStates(mDeckLink->inputFrameWidth, mDeckLink->inputFrameHeight) : std::vector<RuntimeRenderState>();
|
|
|
|
|
const unsigned historyCap = mRuntimeHost ? mRuntimeHost->GetMaxTemporalHistoryFrames() : 0;
|
|
|
|
|
mRenderPass->Render(
|
|
|
|
|
hasInputSource,
|
|
|
|
|
layerStates,
|
|
|
|
|
mInputFrameWidth,
|
|
|
|
|
mInputFrameHeight,
|
|
|
|
|
mDeckLink->inputFrameWidth,
|
|
|
|
|
mDeckLink->inputFrameHeight,
|
|
|
|
|
historyCap,
|
|
|
|
|
[this](const RuntimeRenderState& state, LayerProgram::TextBinding& textBinding, std::string& error) {
|
|
|
|
|
return mShaderPrograms->UpdateTextBindingTexture(state, textBinding, error);
|
|
|
|
|
@@ -964,7 +805,7 @@ bool OpenGLComposite::PollRuntimeChanges()
|
|
|
|
|
return true;
|
|
|
|
|
|
|
|
|
|
char compilerErrorMessage[1024] = {};
|
|
|
|
|
if (!mShaderPrograms->CompileLayerPrograms(mInputFrameWidth, mInputFrameHeight, sizeof(compilerErrorMessage), compilerErrorMessage))
|
|
|
|
|
if (!mShaderPrograms->CompileLayerPrograms(mDeckLink->inputFrameWidth, mDeckLink->inputFrameHeight, sizeof(compilerErrorMessage), compilerErrorMessage))
|
|
|
|
|
{
|
|
|
|
|
mRuntimeHost->SetCompileStatus(false, compilerErrorMessage);
|
|
|
|
|
mRuntimeHost->ClearReloadRequest();
|
|
|
|
|
@@ -1000,3 +841,4 @@ bool OpenGLComposite::CheckOpenGLExtensions()
|
|
|
|
|
|
|
|
|
|
////////////////////////////////////////////
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|