Hide renderer internals
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This commit is contained in:
2026-05-06 10:48:50 +10:00
parent 35f5a024fd
commit 5fd24b3f06
5 changed files with 94 additions and 64 deletions

View File

@@ -102,6 +102,13 @@ bool OpenGLRenderer::InitializeResources(unsigned inputFrameWidth, unsigned inpu
return true;
}
void OpenGLRenderer::SetDecodeShaderProgram(GLuint program, GLuint vertexShader, GLuint fragmentShader)
{
mDecodeProgram = program;
mDecodeVertexShader = vertexShader;
mDecodeFragmentShader = fragmentShader;
}
void OpenGLRenderer::ResizeView(int width, int height)
{
mViewWidth = width;