random float
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This commit is contained in:
2026-05-08 13:35:15 +10:00
parent c9fed70a60
commit 5eff189bbf
8 changed files with 27 additions and 8 deletions

View File

@@ -13,6 +13,7 @@ struct ShaderContext
float time;
float utcTimeSeconds;
float utcOffsetSeconds;
float startupRandom;
float frameCount;
float mixAmount;
float bypass;
@@ -27,6 +28,7 @@ cbuffer GlobalParams
float2 gOutputResolution;
float gUtcTimeSeconds;
float gUtcOffsetSeconds;
float gStartupRandom;
float gFrameCount;
float gMixAmount;
float gBypass;
@@ -86,6 +88,7 @@ float4 fragmentMain(FragmentInput input) : SV_Target
context.time = gTime;
context.utcTimeSeconds = gUtcTimeSeconds;
context.utcOffsetSeconds = gUtcOffsetSeconds;
context.startupRandom = gStartupRandom;
context.frameCount = gFrameCount;
context.mixAmount = gMixAmount;
context.bypass = gBypass;