random float
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This commit is contained in:
2026-05-08 13:35:15 +10:00
parent c9fed70a60
commit 5eff189bbf
8 changed files with 27 additions and 8 deletions

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@@ -245,4 +245,3 @@ If `SLANG_ROOT` is not set, the workflow falls back to the repo-local default un
- allow shaders to read other shaders data store based on name? or putput over OSC
- Mipmappong needed?
- unwrap a fish eyelens and mirror it and map it to equirectangulr for environmnet map purposes
- add a random flaot between 0-1 that changes each time the application loads for shaders to use