random float
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@@ -245,4 +245,3 @@ If `SLANG_ROOT` is not set, the workflow falls back to the repo-local default un
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- allow shaders to read other shaders data store based on name? or putput over OSC
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- Mipmappong needed?
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- unwrap a fish eyelens and mirror it and map it to equirectangulr for environmnet map purposes
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- add a random flaot between 0-1 that changes each time the application loads for shaders to use
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