Pass 3
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@@ -0,0 +1,59 @@
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#pragma once
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#include <filesystem>
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#include <string>
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class RuntimeConfigStore
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{
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public:
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struct AppConfig
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{
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std::string shaderLibrary = "shaders";
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unsigned short serverPort = 8080;
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unsigned short oscPort = 9000;
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std::string oscBindAddress = "127.0.0.1";
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double oscSmoothing = 0.18;
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bool autoReload = true;
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unsigned maxTemporalHistoryFrames = 4;
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unsigned previewFps = 30;
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bool enableExternalKeying = false;
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std::string inputVideoFormat = "1080p";
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std::string inputFrameRate = "59.94";
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std::string outputVideoFormat = "1080p";
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std::string outputFrameRate = "59.94";
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};
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bool Initialize(std::string& error);
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const AppConfig& GetConfig() const;
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const std::filesystem::path& GetRepoRoot() const;
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const std::filesystem::path& GetUiRoot() const;
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const std::filesystem::path& GetDocsRoot() const;
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const std::filesystem::path& GetShaderRoot() const;
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const std::filesystem::path& GetRuntimeRoot() const;
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const std::filesystem::path& GetPresetRoot() const;
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const std::filesystem::path& GetRuntimeStatePath() const;
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const std::filesystem::path& GetWrapperPath() const;
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const std::filesystem::path& GetGeneratedGlslPath() const;
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const std::filesystem::path& GetPatchedGlslPath() const;
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void SetBoundControlServerPort(unsigned short port);
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private:
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bool ResolvePaths(std::string& error);
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bool LoadConfig(std::string& error);
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std::string ReadTextFile(const std::filesystem::path& path, std::string& error) const;
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void RefreshConfigDependentPaths();
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AppConfig mConfig;
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std::filesystem::path mRepoRoot;
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std::filesystem::path mUiRoot;
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std::filesystem::path mDocsRoot;
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std::filesystem::path mShaderRoot;
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std::filesystem::path mRuntimeRoot;
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std::filesystem::path mPresetRoot;
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std::filesystem::path mRuntimeStatePath;
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std::filesystem::path mConfigPath;
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std::filesystem::path mWrapperPath;
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std::filesystem::path mGeneratedGlslPath;
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std::filesystem::path mPatchedGlslPath;
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};
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