phase 2
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@@ -421,6 +421,10 @@ The repo now has concrete runtime classes, folders, read models, and subsystem t
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Once subsystem boundaries are defined, introduce a typed event pipeline between them. This should happen before large state splits so the app has a stable coordination model.
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Dedicated design note:
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- [PHASE_2_INTERNAL_EVENT_MODEL_DESIGN.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/PHASE_2_INTERNAL_EVENT_MODEL_DESIGN.md)
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Example event families:
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- control events
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