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This commit is contained in:
Aiden
2026-05-11 00:55:19 +10:00
parent 36b398ea95
commit 53e78890a8
12 changed files with 483 additions and 532 deletions

View File

@@ -1,5 +1,13 @@
#include "RuntimeStore.h"
#include "ShaderPackageRegistry.h"
#include "RuntimeParameterUtils.h"
#include <fstream>
#include <random>
#include <sstream>
#include <windows.h>
namespace
{
std::string TrimCopy(const std::string& text)
@@ -31,6 +39,59 @@ bool MatchesControlKey(const std::string& candidate, const std::string& key)
return candidate == key || SimplifyControlKey(candidate) == SimplifyControlKey(key);
}
double Clamp01(double value)
{
return (std::max)(0.0, (std::min)(1.0, value));
}
std::string ToLowerCopy(std::string text)
{
std::transform(text.begin(), text.end(), text.begin(),
[](unsigned char ch) { return static_cast<char>(std::tolower(ch)); });
return text;
}
bool LooksLikePackagedRuntimeRoot(const std::filesystem::path& candidate)
{
return std::filesystem::exists(candidate / "config" / "runtime-host.json") &&
std::filesystem::exists(candidate / "runtime" / "templates" / "shader_wrapper.slang.in") &&
std::filesystem::exists(candidate / "shaders");
}
bool LooksLikeRepoRoot(const std::filesystem::path& candidate)
{
return std::filesystem::exists(candidate / "CMakeLists.txt") &&
std::filesystem::exists(candidate / "apps" / "LoopThroughWithOpenGLCompositing");
}
std::filesystem::path FindRepoRootCandidate()
{
std::vector<std::filesystem::path> rootsToTry;
char currentDirectory[MAX_PATH] = {};
if (GetCurrentDirectoryA(MAX_PATH, currentDirectory) > 0)
rootsToTry.push_back(std::filesystem::path(currentDirectory));
char modulePath[MAX_PATH] = {};
DWORD moduleLength = GetModuleFileNameA(NULL, modulePath, MAX_PATH);
if (moduleLength > 0 && moduleLength < MAX_PATH)
rootsToTry.push_back(std::filesystem::path(modulePath).parent_path());
for (const std::filesystem::path& startPath : rootsToTry)
{
std::filesystem::path candidate = startPath;
for (int depth = 0; depth < 10 && !candidate.empty(); ++depth)
{
if (LooksLikePackagedRuntimeRoot(candidate) || LooksLikeRepoRoot(candidate))
return candidate;
candidate = candidate.parent_path();
}
}
return std::filesystem::path();
}
bool TextureAssetsEqual(const std::vector<ShaderTextureAsset>& left, const std::vector<ShaderTextureAsset>& right)
{
if (left.size() != right.size())
@@ -79,14 +140,14 @@ bool RuntimeStore::InitializeStore(std::string& error)
{
std::lock_guard<std::mutex> lock(mRuntimeHost.mMutex);
if (!mRuntimeHost.ResolvePaths(error))
if (!ResolvePaths(error))
return false;
if (!mRuntimeHost.LoadConfig(error))
if (!LoadConfig(error))
return false;
mRuntimeHost.mShaderRoot = mRuntimeHost.mRepoRoot / mRuntimeHost.mConfig.shaderLibrary;
if (!mRuntimeHost.LoadPersistentState(error))
if (!LoadPersistentState(error))
return false;
if (!mRuntimeHost.ScanShaderPackages(error))
if (!ScanShaderPackages(error))
return false;
mRuntimeHost.NormalizePersistentLayerIdsLocked();
@@ -145,7 +206,7 @@ bool RuntimeStore::PollStoredFileChanges(bool& registryChanged, bool& reloadRequ
}
const auto now = std::chrono::steady_clock::now();
if (mRuntimeHost.mLastScanTime != std::chrono::steady_clock::time_point::min() &&
if (mRuntimeHost.mLastScanTime != (std::chrono::steady_clock::time_point::min)() &&
std::chrono::duration_cast<std::chrono::milliseconds>(now - mRuntimeHost.mLastScanTime).count() < 250)
{
reloadRequested = mRuntimeHost.mReloadRequested;
@@ -165,7 +226,7 @@ bool RuntimeStore::PollStoredFileChanges(bool& registryChanged, bool& reloadRequ
previousLayerShaderTimes[layer.id] = std::make_pair(previous->second.shaderWriteTime, previous->second.manifestWriteTime);
}
if (!mRuntimeHost.ScanShaderPackages(scanError))
if (!ScanShaderPackages(scanError))
{
error = scanError;
return false;
@@ -249,7 +310,7 @@ bool RuntimeStore::CreateStoredLayer(const std::string& shaderId, std::string& e
mRuntimeHost.mPersistentState.layers.push_back(layer);
mRuntimeHost.mReloadRequested = true;
mRuntimeHost.MarkRenderStateDirtyLocked();
return mRuntimeHost.SavePersistentState(error);
return SavePersistentState(error);
}
bool RuntimeStore::DeleteStoredLayer(const std::string& layerId, std::string& error)
@@ -266,7 +327,7 @@ bool RuntimeStore::DeleteStoredLayer(const std::string& layerId, std::string& er
mRuntimeHost.mPersistentState.layers.erase(it);
mRuntimeHost.mReloadRequested = true;
mRuntimeHost.MarkRenderStateDirtyLocked();
return mRuntimeHost.SavePersistentState(error);
return SavePersistentState(error);
}
bool RuntimeStore::MoveStoredLayer(const std::string& layerId, int direction, std::string& error)
@@ -288,7 +349,7 @@ bool RuntimeStore::MoveStoredLayer(const std::string& layerId, int direction, st
std::swap(mRuntimeHost.mPersistentState.layers[index], mRuntimeHost.mPersistentState.layers[newIndex]);
mRuntimeHost.mReloadRequested = true;
mRuntimeHost.MarkRenderStateDirtyLocked();
return mRuntimeHost.SavePersistentState(error);
return SavePersistentState(error);
}
bool RuntimeStore::MoveStoredLayerToIndex(const std::string& layerId, std::size_t targetIndex, std::string& error)
@@ -317,7 +378,7 @@ bool RuntimeStore::MoveStoredLayerToIndex(const std::string& layerId, std::size_
mRuntimeHost.mPersistentState.layers.insert(mRuntimeHost.mPersistentState.layers.begin() + static_cast<std::ptrdiff_t>(targetIndex), movedLayer);
mRuntimeHost.mReloadRequested = true;
mRuntimeHost.MarkRenderStateDirtyLocked();
return mRuntimeHost.SavePersistentState(error);
return SavePersistentState(error);
}
bool RuntimeStore::SetStoredLayerBypassState(const std::string& layerId, bool bypassed, std::string& error)
@@ -333,7 +394,7 @@ bool RuntimeStore::SetStoredLayerBypassState(const std::string& layerId, bool by
layer->bypass = bypassed;
mRuntimeHost.mReloadRequested = true;
mRuntimeHost.MarkParameterStateDirtyLocked();
return mRuntimeHost.SavePersistentState(error);
return SavePersistentState(error);
}
bool RuntimeStore::SetStoredLayerShaderSelection(const std::string& layerId, const std::string& shaderId, std::string& error)
@@ -358,7 +419,7 @@ bool RuntimeStore::SetStoredLayerShaderSelection(const std::string& layerId, con
mRuntimeHost.EnsureLayerDefaultsLocked(*layer, shaderIt->second);
mRuntimeHost.mReloadRequested = true;
mRuntimeHost.MarkRenderStateDirtyLocked();
return mRuntimeHost.SavePersistentState(error);
return SavePersistentState(error);
}
bool RuntimeStore::SetStoredParameterValue(const std::string& layerId, const std::string& parameterId, const JsonValue& newValue, std::string& error)
@@ -404,7 +465,7 @@ bool RuntimeStore::SetStoredParameterValue(const std::string& layerId, const std
layer->parameterValues[parameterId] = normalized;
mRuntimeHost.MarkParameterStateDirtyLocked();
return mRuntimeHost.SavePersistentState(error);
return SavePersistentState(error);
}
bool RuntimeStore::SetStoredParameterValueByControlKey(const std::string& layerKey, const std::string& parameterKey, const JsonValue& newValue, std::string& error)
@@ -438,7 +499,7 @@ bool RuntimeStore::SetStoredParameterValueByControlKey(const std::string& layerK
matchedLayer->parameterValues[parameterIt->id] = normalized;
mRuntimeHost.MarkParameterStateDirtyLocked();
return !persistState || mRuntimeHost.SavePersistentState(error);
return !persistState || SavePersistentState(error);
}
bool RuntimeStore::ResetStoredLayerParameterValues(const std::string& layerId, std::string& error)
@@ -462,13 +523,13 @@ bool RuntimeStore::ResetStoredLayerParameterValues(const std::string& layerId, s
layer->parameterValues.clear();
mRuntimeHost.EnsureLayerDefaultsLocked(*layer, shaderIt->second);
mRuntimeHost.MarkParameterStateDirtyLocked();
return mRuntimeHost.SavePersistentState(error);
return SavePersistentState(error);
}
bool RuntimeStore::SaveStackPresetSnapshot(const std::string& presetName, std::string& error) const
{
std::lock_guard<std::mutex> lock(mRuntimeHost.mMutex);
const std::string safeStem = mRuntimeHost.MakeSafePresetFileStem(presetName);
const std::string safeStem = MakeSafePresetFileStem(presetName);
if (safeStem.empty())
{
error = "Preset name must include at least one letter or number.";
@@ -480,13 +541,13 @@ bool RuntimeStore::SaveStackPresetSnapshot(const std::string& presetName, std::s
root.set("name", JsonValue(TrimCopy(presetName)));
root.set("layers", mRuntimeHost.SerializeLayerStackLocked());
return mRuntimeHost.WriteTextFile(mRuntimeHost.mPresetRoot / (safeStem + ".json"), SerializeJson(root, true), error);
return WriteTextFile(mRuntimeHost.mPresetRoot / (safeStem + ".json"), SerializeJson(root, true), error);
}
bool RuntimeStore::LoadStackPresetSnapshot(const std::string& presetName, std::string& error)
{
std::lock_guard<std::mutex> lock(mRuntimeHost.mMutex);
const std::string safeStem = mRuntimeHost.MakeSafePresetFileStem(presetName);
const std::string safeStem = MakeSafePresetFileStem(presetName);
if (safeStem.empty())
{
error = "Preset name must include at least one letter or number.";
@@ -494,7 +555,7 @@ bool RuntimeStore::LoadStackPresetSnapshot(const std::string& presetName, std::s
}
const std::filesystem::path presetPath = mRuntimeHost.mPresetRoot / (safeStem + ".json");
std::string presetText = mRuntimeHost.ReadTextFile(presetPath, error);
std::string presetText = ReadTextFile(presetPath, error);
if (presetText.empty())
return false;
@@ -522,82 +583,88 @@ bool RuntimeStore::LoadStackPresetSnapshot(const std::string& presetName, std::s
mRuntimeHost.mPersistentState.layers = nextLayers;
mRuntimeHost.mReloadRequested = true;
mRuntimeHost.MarkRenderStateDirtyLocked();
return mRuntimeHost.SavePersistentState(error);
return SavePersistentState(error);
}
const std::filesystem::path& RuntimeStore::GetRuntimeRepositoryRoot() const
{
return mRuntimeHost.GetRepoRoot();
return mRuntimeHost.mRepoRoot;
}
const std::filesystem::path& RuntimeStore::GetRuntimeUiRoot() const
{
return mRuntimeHost.GetUiRoot();
return mRuntimeHost.mUiRoot;
}
const std::filesystem::path& RuntimeStore::GetRuntimeDocsRoot() const
{
return mRuntimeHost.GetDocsRoot();
return mRuntimeHost.mDocsRoot;
}
const std::filesystem::path& RuntimeStore::GetRuntimeDataRoot() const
{
return mRuntimeHost.GetRuntimeRoot();
return mRuntimeHost.mRuntimeRoot;
}
unsigned short RuntimeStore::GetConfiguredControlServerPort() const
{
return mRuntimeHost.GetServerPort();
return mRuntimeHost.mServerPort;
}
unsigned short RuntimeStore::GetConfiguredOscPort() const
{
return mRuntimeHost.GetOscPort();
return mRuntimeHost.mConfig.oscPort;
}
const std::string& RuntimeStore::GetConfiguredOscBindAddress() const
{
return mRuntimeHost.GetOscBindAddress();
return mRuntimeHost.mConfig.oscBindAddress;
}
double RuntimeStore::GetConfiguredOscSmoothing() const
{
return mRuntimeHost.GetOscSmoothing();
return mRuntimeHost.mConfig.oscSmoothing;
}
unsigned RuntimeStore::GetConfiguredMaxTemporalHistoryFrames() const
{
return mRuntimeHost.GetMaxTemporalHistoryFrames();
return mRuntimeHost.mConfig.maxTemporalHistoryFrames;
}
unsigned RuntimeStore::GetConfiguredPreviewFps() const
{
return mRuntimeHost.GetPreviewFps();
return mRuntimeHost.mConfig.previewFps;
}
bool RuntimeStore::IsExternalKeyingConfigured() const
{
return mRuntimeHost.ExternalKeyingEnabled();
return mRuntimeHost.mConfig.enableExternalKeying;
}
const std::string& RuntimeStore::GetConfiguredInputVideoFormat() const
{
return mRuntimeHost.GetInputVideoFormat();
return mRuntimeHost.mConfig.inputVideoFormat;
}
const std::string& RuntimeStore::GetConfiguredInputFrameRate() const
{
return mRuntimeHost.GetInputFrameRate();
return mRuntimeHost.mConfig.inputFrameRate;
}
const std::string& RuntimeStore::GetConfiguredOutputVideoFormat() const
{
return mRuntimeHost.GetOutputVideoFormat();
return mRuntimeHost.mConfig.outputVideoFormat;
}
const std::string& RuntimeStore::GetConfiguredOutputFrameRate() const
{
return mRuntimeHost.GetOutputFrameRate();
return mRuntimeHost.mConfig.outputFrameRate;
}
void RuntimeStore::SetBoundControlServerPort(unsigned short port)
{
std::lock_guard<std::mutex> lock(mRuntimeHost.mMutex);
mRuntimeHost.mServerPort = port;
}
void RuntimeStore::SetCompileStatus(bool succeeded, const std::string& message)
@@ -719,7 +786,7 @@ JsonValue RuntimeStore::BuildRuntimeStateValue() const
root.set("shaders", shaderLibrary);
JsonValue stackPresets = JsonValue::MakeArray();
for (const std::string& presetName : mRuntimeHost.GetStackPresetNamesLocked())
for (const std::string& presetName : GetStackPresetNamesLocked())
stackPresets.pushBack(JsonValue(presetName));
root.set("stackPresets", stackPresets);
@@ -732,6 +799,360 @@ JsonValue RuntimeStore::SerializeLayerStack() const
return mRuntimeHost.SerializeLayerStackLocked();
}
bool RuntimeStore::LoadConfig(std::string& error)
{
if (!std::filesystem::exists(mRuntimeHost.mConfigPath))
return true;
std::string configText = ReadTextFile(mRuntimeHost.mConfigPath, error);
if (configText.empty())
return false;
JsonValue configJson;
if (!ParseJson(configText, configJson, error))
return false;
if (const JsonValue* shaderLibraryValue = configJson.find("shaderLibrary"))
mRuntimeHost.mConfig.shaderLibrary = shaderLibraryValue->asString();
if (const JsonValue* serverPortValue = configJson.find("serverPort"))
mRuntimeHost.mConfig.serverPort = static_cast<unsigned short>(serverPortValue->asNumber(mRuntimeHost.mConfig.serverPort));
if (const JsonValue* oscPortValue = configJson.find("oscPort"))
mRuntimeHost.mConfig.oscPort = static_cast<unsigned short>(oscPortValue->asNumber(mRuntimeHost.mConfig.oscPort));
if (const JsonValue* oscBindAddressValue = configJson.find("oscBindAddress"))
mRuntimeHost.mConfig.oscBindAddress = oscBindAddressValue->asString();
if (const JsonValue* oscSmoothingValue = configJson.find("oscSmoothing"))
mRuntimeHost.mConfig.oscSmoothing = Clamp01(oscSmoothingValue->asNumber(mRuntimeHost.mConfig.oscSmoothing));
if (const JsonValue* autoReloadValue = configJson.find("autoReload"))
mRuntimeHost.mConfig.autoReload = autoReloadValue->asBoolean(mRuntimeHost.mConfig.autoReload);
if (const JsonValue* maxTemporalHistoryFramesValue = configJson.find("maxTemporalHistoryFrames"))
{
const double configuredValue = maxTemporalHistoryFramesValue->asNumber(static_cast<double>(mRuntimeHost.mConfig.maxTemporalHistoryFrames));
mRuntimeHost.mConfig.maxTemporalHistoryFrames = configuredValue <= 0.0 ? 0u : static_cast<unsigned>(configuredValue);
}
if (const JsonValue* previewFpsValue = configJson.find("previewFps"))
{
const double configuredValue = previewFpsValue->asNumber(static_cast<double>(mRuntimeHost.mConfig.previewFps));
mRuntimeHost.mConfig.previewFps = configuredValue <= 0.0 ? 0u : static_cast<unsigned>(configuredValue);
}
if (const JsonValue* enableExternalKeyingValue = configJson.find("enableExternalKeying"))
mRuntimeHost.mConfig.enableExternalKeying = enableExternalKeyingValue->asBoolean(mRuntimeHost.mConfig.enableExternalKeying);
if (const JsonValue* videoFormatValue = configJson.find("videoFormat"))
{
if (videoFormatValue->isString() && !videoFormatValue->asString().empty())
{
mRuntimeHost.mConfig.inputVideoFormat = videoFormatValue->asString();
mRuntimeHost.mConfig.outputVideoFormat = videoFormatValue->asString();
}
}
if (const JsonValue* frameRateValue = configJson.find("frameRate"))
{
if (frameRateValue->isString() && !frameRateValue->asString().empty())
{
mRuntimeHost.mConfig.inputFrameRate = frameRateValue->asString();
mRuntimeHost.mConfig.outputFrameRate = frameRateValue->asString();
}
else if (frameRateValue->isNumber())
{
std::ostringstream stream;
stream << frameRateValue->asNumber();
mRuntimeHost.mConfig.inputFrameRate = stream.str();
mRuntimeHost.mConfig.outputFrameRate = stream.str();
}
}
if (const JsonValue* inputVideoFormatValue = configJson.find("inputVideoFormat"))
{
if (inputVideoFormatValue->isString() && !inputVideoFormatValue->asString().empty())
mRuntimeHost.mConfig.inputVideoFormat = inputVideoFormatValue->asString();
}
if (const JsonValue* inputFrameRateValue = configJson.find("inputFrameRate"))
{
if (inputFrameRateValue->isString() && !inputFrameRateValue->asString().empty())
mRuntimeHost.mConfig.inputFrameRate = inputFrameRateValue->asString();
else if (inputFrameRateValue->isNumber())
{
std::ostringstream stream;
stream << inputFrameRateValue->asNumber();
mRuntimeHost.mConfig.inputFrameRate = stream.str();
}
}
if (const JsonValue* outputVideoFormatValue = configJson.find("outputVideoFormat"))
{
if (outputVideoFormatValue->isString() && !outputVideoFormatValue->asString().empty())
mRuntimeHost.mConfig.outputVideoFormat = outputVideoFormatValue->asString();
}
if (const JsonValue* outputFrameRateValue = configJson.find("outputFrameRate"))
{
if (outputFrameRateValue->isString() && !outputFrameRateValue->asString().empty())
mRuntimeHost.mConfig.outputFrameRate = outputFrameRateValue->asString();
else if (outputFrameRateValue->isNumber())
{
std::ostringstream stream;
stream << outputFrameRateValue->asNumber();
mRuntimeHost.mConfig.outputFrameRate = stream.str();
}
}
mRuntimeHost.mAutoReloadEnabled = mRuntimeHost.mConfig.autoReload;
return true;
}
bool RuntimeStore::LoadPersistentState(std::string& error)
{
if (!std::filesystem::exists(mRuntimeHost.mRuntimeStatePath))
return true;
std::string stateText = ReadTextFile(mRuntimeHost.mRuntimeStatePath, error);
if (stateText.empty())
return false;
JsonValue root;
if (!ParseJson(stateText, root, error))
return false;
if (const JsonValue* layersValue = root.find("layers"))
{
for (const JsonValue& layerValue : layersValue->asArray())
{
if (!layerValue.isObject())
continue;
RuntimeHost::LayerPersistentState layer;
if (const JsonValue* idValue = layerValue.find("id"))
layer.id = idValue->asString();
if (const JsonValue* shaderIdValue = layerValue.find("shaderId"))
layer.shaderId = shaderIdValue->asString();
if (const JsonValue* bypassValue = layerValue.find("bypass"))
layer.bypass = bypassValue->asBoolean(false);
else if (const JsonValue* enabledValue = layerValue.find("enabled"))
layer.bypass = !enabledValue->asBoolean(true);
if (const JsonValue* parameterValues = layerValue.find("parameterValues"))
{
for (const auto& parameterItem : parameterValues->asObject())
{
ShaderParameterValue value;
const JsonValue& jsonValue = parameterItem.second;
if (jsonValue.isBoolean())
value.booleanValue = jsonValue.asBoolean();
else if (jsonValue.isString())
value.enumValue = jsonValue.asString();
else if (jsonValue.isNumber())
value.numberValues.push_back(jsonValue.asNumber());
else if (jsonValue.isArray())
value.numberValues = JsonArrayToNumbers(jsonValue);
layer.parameterValues[parameterItem.first] = value;
}
}
if (!layer.shaderId.empty())
mRuntimeHost.mPersistentState.layers.push_back(layer);
}
}
else
{
std::string activeShaderId;
if (const JsonValue* activeShaderValue = root.find("activeShaderId"))
activeShaderId = activeShaderValue->asString();
if (!activeShaderId.empty())
{
RuntimeHost::LayerPersistentState layer;
layer.id = mRuntimeHost.GenerateLayerId();
layer.shaderId = activeShaderId;
layer.bypass = false;
if (const JsonValue* valuesByShader = root.find("parameterValuesByShader"))
{
const JsonValue* shaderValues = valuesByShader->find(activeShaderId);
if (shaderValues)
{
for (const auto& parameterItem : shaderValues->asObject())
{
ShaderParameterValue value;
const JsonValue& jsonValue = parameterItem.second;
if (jsonValue.isBoolean())
value.booleanValue = jsonValue.asBoolean();
else if (jsonValue.isString())
value.enumValue = jsonValue.asString();
else if (jsonValue.isNumber())
value.numberValues.push_back(jsonValue.asNumber());
else if (jsonValue.isArray())
value.numberValues = JsonArrayToNumbers(jsonValue);
layer.parameterValues[parameterItem.first] = value;
}
}
}
mRuntimeHost.mPersistentState.layers.push_back(layer);
}
}
return true;
}
bool RuntimeStore::SavePersistentState(std::string& error) const
{
JsonValue root = JsonValue::MakeObject();
JsonValue layers = JsonValue::MakeArray();
for (const RuntimeHost::LayerPersistentState& layer : mRuntimeHost.mPersistentState.layers)
{
JsonValue layerValue = JsonValue::MakeObject();
layerValue.set("id", JsonValue(layer.id));
layerValue.set("shaderId", JsonValue(layer.shaderId));
layerValue.set("bypass", JsonValue(layer.bypass));
JsonValue parameterValues = JsonValue::MakeObject();
auto packageIt = mRuntimeHost.mPackagesById.find(layer.shaderId);
for (const auto& parameterItem : layer.parameterValues)
{
const ShaderParameterDefinition* definition = nullptr;
if (packageIt != mRuntimeHost.mPackagesById.end())
{
for (const ShaderParameterDefinition& candidate : packageIt->second.parameters)
{
if (candidate.id == parameterItem.first)
{
definition = &candidate;
break;
}
}
}
if (definition)
parameterValues.set(parameterItem.first, mRuntimeHost.SerializeParameterValue(*definition, parameterItem.second));
}
layerValue.set("parameterValues", parameterValues);
layers.pushBack(layerValue);
}
root.set("layers", layers);
return WriteTextFile(mRuntimeHost.mRuntimeStatePath, SerializeJson(root, true), error);
}
bool RuntimeStore::ScanShaderPackages(std::string& error)
{
std::map<std::string, ShaderPackage> packagesById;
std::vector<std::string> packageOrder;
std::vector<ShaderPackageStatus> packageStatuses;
ShaderPackageRegistry registry(mRuntimeHost.mConfig.maxTemporalHistoryFrames);
if (!registry.Scan(mRuntimeHost.mShaderRoot, packagesById, packageOrder, packageStatuses, error))
return false;
mRuntimeHost.mPackagesById.swap(packagesById);
mRuntimeHost.mPackageOrder.swap(packageOrder);
mRuntimeHost.mPackageStatuses.swap(packageStatuses);
for (auto it = mRuntimeHost.mPersistentState.layers.begin(); it != mRuntimeHost.mPersistentState.layers.end();)
{
if (mRuntimeHost.mPackagesById.find(it->shaderId) == mRuntimeHost.mPackagesById.end())
it = mRuntimeHost.mPersistentState.layers.erase(it);
else
++it;
}
mRuntimeHost.MarkRenderStateDirtyLocked();
return true;
}
std::string RuntimeStore::ReadTextFile(const std::filesystem::path& path, std::string& error) const
{
std::ifstream input(path, std::ios::binary);
if (!input)
{
error = "Could not open file: " + path.string();
return std::string();
}
std::ostringstream buffer;
buffer << input.rdbuf();
return buffer.str();
}
bool RuntimeStore::WriteTextFile(const std::filesystem::path& path, const std::string& contents, std::string& error) const
{
std::error_code fsError;
std::filesystem::create_directories(path.parent_path(), fsError);
const std::filesystem::path temporaryPath = path.string() + ".tmp";
std::ofstream output(temporaryPath, std::ios::binary | std::ios::trunc);
if (!output)
{
error = "Could not write file: " + temporaryPath.string();
return false;
}
output << contents;
output.close();
if (!output.good())
{
error = "Could not finish writing file: " + temporaryPath.string();
return false;
}
if (!MoveFileExA(temporaryPath.string().c_str(), path.string().c_str(), MOVEFILE_REPLACE_EXISTING | MOVEFILE_WRITE_THROUGH))
{
const DWORD lastError = GetLastError();
std::filesystem::remove(temporaryPath, fsError);
error = "Could not replace file: " + path.string() + " (Win32 error " + std::to_string(lastError) + ")";
return false;
}
return true;
}
bool RuntimeStore::ResolvePaths(std::string& error)
{
mRuntimeHost.mRepoRoot = FindRepoRootCandidate();
if (mRuntimeHost.mRepoRoot.empty())
{
error = "Could not locate the repository root from the current runtime path.";
return false;
}
const std::filesystem::path builtUiRoot = mRuntimeHost.mRepoRoot / "ui" / "dist";
mRuntimeHost.mUiRoot = std::filesystem::exists(builtUiRoot) ? builtUiRoot : (mRuntimeHost.mRepoRoot / "ui");
mRuntimeHost.mDocsRoot = mRuntimeHost.mRepoRoot / "docs";
mRuntimeHost.mConfigPath = mRuntimeHost.mRepoRoot / "config" / "runtime-host.json";
mRuntimeHost.mShaderRoot = mRuntimeHost.mRepoRoot / mRuntimeHost.mConfig.shaderLibrary;
mRuntimeHost.mRuntimeRoot = mRuntimeHost.mRepoRoot / "runtime";
mRuntimeHost.mPresetRoot = mRuntimeHost.mRuntimeRoot / "stack_presets";
mRuntimeHost.mRuntimeStatePath = mRuntimeHost.mRuntimeRoot / "runtime_state.json";
mRuntimeHost.mWrapperPath = mRuntimeHost.mRuntimeRoot / "shader_cache" / "active_shader_wrapper.slang";
mRuntimeHost.mGeneratedGlslPath = mRuntimeHost.mRuntimeRoot / "shader_cache" / "active_shader.raw.frag";
mRuntimeHost.mPatchedGlslPath = mRuntimeHost.mRuntimeRoot / "shader_cache" / "active_shader.frag";
std::error_code fsError;
std::filesystem::create_directories(mRuntimeHost.mRuntimeRoot / "shader_cache", fsError);
std::filesystem::create_directories(mRuntimeHost.mPresetRoot, fsError);
return true;
}
std::vector<std::string> RuntimeStore::GetStackPresetNamesLocked() const
{
std::vector<std::string> presetNames;
std::error_code fsError;
if (!std::filesystem::exists(mRuntimeHost.mPresetRoot, fsError))
return presetNames;
for (const auto& entry : std::filesystem::directory_iterator(mRuntimeHost.mPresetRoot, fsError))
{
if (!entry.is_regular_file())
continue;
if (ToLowerCopy(entry.path().extension().string()) != ".json")
continue;
presetNames.push_back(entry.path().stem().string());
}
std::sort(presetNames.begin(), presetNames.end());
return presetNames;
}
std::string RuntimeStore::MakeSafePresetFileStem(const std::string& presetName) const
{
return ::MakeSafePresetFileStem(presetName);
}
bool RuntimeStore::TryResolveStoredLayerAndParameterByControlKeyLocked(const std::string& layerKey, const std::string& parameterKey,
RuntimeHost::LayerPersistentState*& matchedLayer, const ShaderPackage*& matchedPackage,
std::vector<ShaderParameterDefinition>::const_iterator& parameterIt, std::string& error) const