Example shaders
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2026-05-03 15:44:22 +10:00
parent ee6dbf7510
commit 52bf8c90ea
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{
"id": "data-mosh",
"name": "Data Mosh",
"description": "Temporal block-smear glitch with scanline tearing and chroma offset.",
"category": "Glitch",
"entryPoint": "shadeVideo",
"temporal": {
"enabled": true,
"historySource": "preLayerInput",
"historyLength": 8
},
"parameters": [
{
"id": "amount",
"label": "Amount",
"type": "float",
"default": 0.45,
"min": 0.0,
"max": 1.0,
"step": 0.01
},
{
"id": "blockCount",
"label": "Block Count",
"type": "vec2",
"default": [32.0, 18.0],
"min": [2.0, 2.0],
"max": [160.0, 120.0],
"step": [1.0, 1.0]
},
{
"id": "tearAmount",
"label": "Tear",
"type": "float",
"default": 0.18,
"min": 0.0,
"max": 1.0,
"step": 0.01
},
{
"id": "chromaShift",
"label": "Chroma Shift",
"type": "float",
"default": 1.8,
"min": 0.0,
"max": 12.0,
"step": 0.1
}
]
}