New rules based order
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apps/RenderCadenceCompositor/render/RuntimeShaderParams.h
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12
apps/RenderCadenceCompositor/render/RuntimeShaderParams.h
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#pragma once
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#include "../runtime/RuntimeShaderArtifact.h"
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#include <cstdint>
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#include <vector>
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std::vector<unsigned char> BuildRuntimeShaderGlobalParamsStd140(
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const RuntimeShaderArtifact& artifact,
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uint64_t frameIndex,
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unsigned width,
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unsigned height);
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