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This commit is contained in:
Aiden
2026-05-12 02:35:15 +10:00
parent c0d7e84495
commit 511b67c9bc
18 changed files with 772 additions and 150 deletions

View File

@@ -287,8 +287,13 @@ set(RENDER_CADENCE_APP_SOURCES
"${APP_DIR}/videoio/decklink/DeckLinkVideoIOFormat.h"
"${APP_DIR}/gl/renderer/GLExtensions.cpp"
"${APP_DIR}/gl/renderer/GLExtensions.h"
"${APP_DIR}/gl/shader/Std140Buffer.h"
"${APP_DIR}/runtime/support/RuntimeJson.cpp"
"${APP_DIR}/runtime/support/RuntimeJson.h"
"${APP_DIR}/shader/ShaderCompiler.cpp"
"${APP_DIR}/shader/ShaderCompiler.h"
"${APP_DIR}/shader/ShaderPackageRegistry.cpp"
"${APP_DIR}/shader/ShaderPackageRegistry.h"
"${APP_DIR}/shader/ShaderTypes.h"
"${APP_DIR}/videoio/VideoIOFormat.cpp"
"${APP_DIR}/videoio/VideoIOFormat.h"
@@ -315,8 +320,12 @@ set(RENDER_CADENCE_APP_SOURCES
"${RENDER_CADENCE_APP_DIR}/render/RenderThread.h"
"${RENDER_CADENCE_APP_DIR}/render/RuntimeShaderRenderer.cpp"
"${RENDER_CADENCE_APP_DIR}/render/RuntimeShaderRenderer.h"
"${RENDER_CADENCE_APP_DIR}/render/RuntimeShaderParams.cpp"
"${RENDER_CADENCE_APP_DIR}/render/RuntimeShaderParams.h"
"${RENDER_CADENCE_APP_DIR}/render/SimpleMotionRenderer.cpp"
"${RENDER_CADENCE_APP_DIR}/render/SimpleMotionRenderer.h"
"${RENDER_CADENCE_APP_DIR}/runtime/RuntimeShaderBridge.cpp"
"${RENDER_CADENCE_APP_DIR}/runtime/RuntimeShaderBridge.h"
"${RENDER_CADENCE_APP_DIR}/runtime/RuntimeSlangShaderCompiler.cpp"
"${RENDER_CADENCE_APP_DIR}/runtime/RuntimeSlangShaderCompiler.h"
"${RENDER_CADENCE_APP_DIR}/telemetry/CadenceTelemetry.h"
@@ -331,7 +340,9 @@ add_executable(RenderCadenceCompositor ${RENDER_CADENCE_APP_SOURCES})
target_include_directories(RenderCadenceCompositor PRIVATE
"${APP_DIR}"
"${APP_DIR}/gl/renderer"
"${APP_DIR}/gl/shader"
"${APP_DIR}/platform"
"${APP_DIR}/runtime/support"
"${APP_DIR}/shader"
"${APP_DIR}/videoio"
"${APP_DIR}/videoio/decklink"
@@ -774,6 +785,24 @@ endif()
add_test(NAME RenderCadenceCompositorTelemetryTests COMMAND RenderCadenceCompositorTelemetryTests)
add_executable(RenderCadenceCompositorRuntimeShaderParamsTests
"${RENDER_CADENCE_APP_DIR}/render/RuntimeShaderParams.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/tests/RenderCadenceCompositorRuntimeShaderParamsTests.cpp"
)
target_include_directories(RenderCadenceCompositorRuntimeShaderParamsTests PRIVATE
"${APP_DIR}/gl/shader"
"${APP_DIR}/shader"
"${RENDER_CADENCE_APP_DIR}/render"
"${RENDER_CADENCE_APP_DIR}/runtime"
)
if(MSVC)
target_compile_options(RenderCadenceCompositorRuntimeShaderParamsTests PRIVATE /W3)
endif()
add_test(NAME RenderCadenceCompositorRuntimeShaderParamsTests COMMAND RenderCadenceCompositorRuntimeShaderParamsTests)
add_executable(SystemOutputFramePoolTests
"${APP_DIR}/videoio/SystemOutputFramePool.cpp"
"${APP_DIR}/videoio/VideoIOFormat.cpp"