re organisation
This commit is contained in:
@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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@@ -89,7 +89,7 @@
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<AdditionalIncludeDirectories>.;control;gl;gl\pipeline;gl\renderer;gl\shader;videoio;videoio\decklink;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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@@ -111,7 +111,7 @@
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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@@ -131,7 +131,7 @@
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<AdditionalIncludeDirectories>.;control;gl;gl\pipeline;gl\renderer;gl\shader;videoio;videoio\decklink;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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@@ -156,7 +156,7 @@
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<AdditionalIncludeDirectories>.;control;decklink;gl;videoio;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>.;control;gl;gl\pipeline;gl\renderer;gl\shader;videoio;videoio\decklink;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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@@ -175,49 +175,49 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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@@ -1,4 +1,4 @@
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@@ -27,43 +27,43 @@
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@@ -77,7 +77,7 @@
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@@ -86,28 +86,28 @@
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<Filter>Header Files</Filter>
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@@ -122,10 +122,10 @@
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<ClInclude Include="control\RuntimeServices.h">
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<Filter>Header Files</Filter>
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<ClInclude Include="runtime\RuntimeClock.h">
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