Finished phase 1
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@@ -49,7 +49,7 @@ Configure and build the native app:
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```powershell
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cmake --preset vs2022-x64-debug
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cmake --build --preset build-debug
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cmake --build --preset build-debug --parallel
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```
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Build the React control UI:
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@@ -80,7 +80,7 @@ npm ci
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npm run build
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cd ..
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cmake --preset vs2022-x64-release
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cmake --build --preset build-release
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cmake --build --preset build-release --parallel
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cmake --install build/vs2022-x64-release --config Release --prefix dist/VideoShader
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```
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@@ -114,7 +114,7 @@ Compress-Archive -Path dist/VideoShader/* -DestinationPath dist/VideoShader.zip
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Run native tests:
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```powershell
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cmake --build --preset build-debug --target RUN_TESTS
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cmake --build --preset build-debug --target RUN_TESTS --parallel
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```
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Run the UI production build check:
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@@ -277,4 +277,4 @@ If `SLANG_ROOT` is not set, the workflow falls back to the repo-local default un
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- Mipmapping for shader-declared textures
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- Anotate included shaders
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- allow 3 vector exposed controls
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- add nearest sampling to the extra shader pass
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- add nearest sampling to the extra shader pass
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