Splitting out rendering

This commit is contained in:
2026-05-08 16:33:55 +10:00
parent ebbc11bb34
commit 3eb5bb5de3
9 changed files with 164 additions and 85 deletions

View File

@@ -30,6 +30,9 @@
<ClCompile Include="gl\OpenGLRenderPass.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="gl\OpenGLRenderPipeline.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="gl\OpenGLRenderer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -86,6 +89,9 @@
<ClInclude Include="gl\OpenGLRenderPass.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="gl\OpenGLRenderPipeline.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="gl\OpenGLRenderer.h">
<Filter>Header Files</Filter>
</ClInclude>