Initial font work
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@@ -32,6 +32,7 @@ cbuffer GlobalParams
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Sampler2D<float4> gVideoInput;
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{{SOURCE_HISTORY_SAMPLERS}}{{TEMPORAL_HISTORY_SAMPLERS}}{{TEXTURE_SAMPLERS}}
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{{TEXT_SAMPLERS}}
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float4 sampleVideo(float2 tc)
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{
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return gVideoInput.Sample(tc);
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@@ -67,6 +68,7 @@ float4 sampleTemporalHistory(int framesAgo, float2 tc)
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}
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}
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{{TEXT_HELPERS}}
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#include "{{USER_SHADER_INCLUDE}}"
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[shader("fragment")]
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