Initial font work

This commit is contained in:
2026-05-05 23:18:50 +10:00
parent fd0ebb8d40
commit 3e8b472f74
20 changed files with 873 additions and 84 deletions

View File

@@ -167,12 +167,24 @@ private:
GLuint texture = 0;
};
struct TextBinding
{
std::string parameterId;
std::string samplerName;
std::string fontId;
GLuint texture = 0;
std::string renderedText;
unsigned renderedWidth = 0;
unsigned renderedHeight = 0;
};
std::string layerId;
std::string shaderId;
GLuint program = 0;
GLuint vertexShader = 0;
GLuint fragmentShader = 0;
std::vector<TextureBinding> textureBindings;
std::vector<TextBinding> textBindings;
};
std::vector<LayerProgram> mLayerPrograms;
@@ -203,8 +215,9 @@ private:
void destroySingleLayerProgram(LayerProgram& layerProgram);
void destroyDecodeShaderProgram();
void renderDecodePass();
void renderShaderProgram(GLuint sourceTexture, GLuint destinationFrameBuffer, const LayerProgram& layerProgram, const RuntimeRenderState& state);
void renderShaderProgram(GLuint sourceTexture, GLuint destinationFrameBuffer, LayerProgram& layerProgram, const RuntimeRenderState& state);
bool loadTextureAsset(const ShaderTextureAsset& textureAsset, GLuint& textureId, std::string& error);
bool renderTextBindingTexture(const RuntimeRenderState& state, LayerProgram::TextBinding& textBinding, std::string& error);
void bindLayerTextureAssets(const LayerProgram& layerProgram);
void renderEffect();
bool PollRuntimeChanges();